public LeadRect DestinationRectangle { get; set; } DestinationRectangle # get and set (TextureAlphaBlendCommand)
LeadRect structure that contains the destination rectangle.
using Leadtools;using Leadtools.Codecs;using Leadtools.ImageProcessing.Effects;public void TextureAlphaBlendCommandExample(){// Load an imageRasterCodecs codecs = new RasterCodecs();codecs.ThrowExceptionsOnInvalidImages = true;RasterImage image = codecs.Load(Path.Combine(LEAD_VARS.ImagesDir, "Master.jpg"));// Prepare the commandRasterImage SrcImage;RasterImage MaskImage;RasterImage underlayImage;SrcImage = codecs.Load(Path.Combine(LEAD_VARS.ImagesDir, @"ImageProcessingDemo\Image3.cmp"), 4, CodecsLoadByteOrder.Bgr, 1, 1);//Load the fade mask image.MaskImage = codecs.Load(Path.Combine(LEAD_VARS.ImagesDir, @"ImageProcessingDemo\FadeMask.bmp"), 4, CodecsLoadByteOrder.Bgr, 1, 1);underlayImage = codecs.Load(Path.Combine(LEAD_VARS.ImagesDir, "cannon.jpg"), 4, CodecsLoadByteOrder.Bgr, 1, 1);TextureAlphaBlendCommand command = new TextureAlphaBlendCommand();command.DestinationRectangle = new LeadRect(image.Width / 2 - MaskImage.Width / 2, image.Height / 2 - MaskImage.Height / 2, MaskImage.Width, MaskImage.Height);command.MaskImage = MaskImage;command.Opacity = 100;command.SourceImage = SrcImage;command.SourcePoint = new LeadPoint(0, 0);command.UnderlayImage = underlayImage;// Combine ImageSource with the affected image, with MaskImage and a 100 opacity.command.Run(image);codecs.Save(image, Path.Combine(LEAD_VARS.ImagesDir, "Result.jpg"), RasterImageFormat.Jpeg, 24);}static class LEAD_VARS{public const string ImagesDir = @"C:\LEADTOOLS23\Resources\Images";}
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