This method will fill the source stream with data from a buffer.
void IltmmPlay_get_SourceStream_Example (UCHAR *pData, long lSize, IltmmPlay *pPlay)
{
IltmmMemory *pMemSource = NULL;
SAFEARRAY sa;
VARIANT var;
HRESULT hr = IltmmPlay_get_SourceStream(pPlay, (IUnknown**)&pMemSource);
if(FAILED(hr) || pMemSource == NULL)
return;
IltmmMemory_put_BufferSize (pMemSource, lSize);
// pass data
memset(&sa, 0, sizeof(sa));
sa.cbElements = sizeof(unsigned char);
sa.cDims = 1;
sa.fFeatures = (FADF_AUTO | FADF_FIXEDSIZE);
sa.pvData = pData;
sa.rgsabound[0].cElements = lSize;
VariantInit(&var);
V_VT(&var) = (VT_ARRAY | VT_UI1);
V_ARRAY(&var) = &sa;
IltmmMemory_SetData(pMemSource, 0, lSize, var);
IltmmMemory_Release(pMemSource);
}
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