L_DrawStarBitmap

#include "l_bitmap.h"

L_INT EXT_FUNCTION L_DrawStarBitmap(pBitmap, pStarInfo)

pBITMAPHANDLE pBitmap;

/* pointer to the bitmap handle */

LPSTARINFO pStarInfo;

/* pointer to a structure */

Draws a star on the bitmap. This function is available in the Raster Pro and above toolkits.

Parameter

Description

pBitmap

Pointer to the bitmap handle that references the bitmap on which to draw the star.

pStarInfo

Pointer to an LPSTARINFO structure that contains star information.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

If the bitmap has a region, the effect will be applied on the region only.

This function supports 12- and 16-bit grayscale and 48- and 64-bit color images. Support for 12- and 16-bit grayscale and 48- and 64-bit color images is available only in the Document/Medical toolkits.

To update a status bar or detect a user interrupt during execution of this function, refer to L_SetStatusCallback.

This function does not support signed data images. It returns the error code ERROR_SIGNED_DATA_NOT_SUPPORTED if a signed data image is passed to this function.

Required DLLs and Libraries

LTIMG

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

Platforms

Windows 95 / 98 / Me, Windows 2000 / XP.

See Also

Functions:

L_AddBitmapNoise, L_EmbossBitmap, L_MosaicBitmap, L_MotionBlurBitmap, L_OilifyBitmap, L_PosterizeBitmap, L_RemoveRedeyeBitmap, L_SolarizeBitmap, L_UnderlayBitmap, L_BumpMapBitmap, L_CubismBitmap, L_DryBitmap, L_FreePlaneBendBitmap, L_FreeRadBendBitmap, L_GlassEffectBitmap, L_GlowFilterBitmap, L_LensFlareBitmap, L_LightBitmap, L_OceanBitmap, L_PlaneBendBitmap, L_PlaneBitmap, L_SampleTargetBitmap, L_TunnelBitmap, L_BendingBitmap, L_CylindricalBitmap, L_FreeHandShearBitmap, L_FreeHandWaveBitmap, L_ImpressionistBitmap, L_PixelateBitmap, L_PolarBitmap, L_PunchBitmap, L_RadialBlurBitmap, L_RadWaveBitmap, L_RippleBitmap, L_SpherizeBitmap, L_SwirlBitmap, L_WaveBitmap, L_WindBitmap, L_ZoomBlurBitmap, L_ZoomWaveBitmap, L_BricksTextureBitmap, L_CanvasBitmap, L_CloudsBitmap, L_ColoredBallsBitmap, L_DiffuseGlowBitmap, L_DisplaceMapBitmap, L_FragmentBitmap, L_HalfTonePatternBitmap, L_MaskConvolutionBitmap, L_MosaicTilesBitmap, L_OffsetBitmap, L_PerspectiveBitmap, L_PlasmaFilterBitmap, L_PointillistBitmap, L_RomanMosaicBitmap, L_VignetteBitmap, L_ZigZagBitmap, L_AdjustBitmapTint, L_ColorHalfToneBitmap

Topics:

Raster Image Functions: Artistic Effects

 

Applying Artistic Effects

 

Raster Image Functions: Correcting Colors

Example

BITMAPHANDLE LeadBitmap;   /* Bitmap handle for the image */
STARINFO StarInfo;

/* Load a bitmap at its own bits per pixel  */
L_LoadBitmap
(TEXT("IMAGE3.CMP"), &LeadBitmap, sizeof(BITMAPHANDLE), 0, ORDER_BGR, NULL, NULL); 

StarInfo.uStructSize     = sizeof(STARINFO);
StarInfo.nAngle            = 0;
StarInfo.nAngleOpac   = 0;
StarInfo.nBorderOpac  = 0;
StarInfo.nDistOpac      = 0;
StarInfo.nPhase            = 0;
StarInfo.nSpokeDiv     = 0;
StarInfo.pCenter.x       = LeadBitmap.Width/2;
StarInfo.pCenter.y       = LeadBitmap.Height/2;
StarInfo.uFlag              = STR_INSIDE;
StarInfo.uHoleSize      = 50;
StarInfo.uOpacity        = 100;
StarInfo.uSpoke           = 5;
StarInfo.uStarHeight    = LeadBitmap.Height/2;
StarInfo.uStarWidth    = LeadBitmap.Width/2;
StarInfo.crFillUpper    = RGB(255, 0, 0);
StarInfo.crFillLower    = RGB(0, 0, 255);

L_DrawStarBitmap
(&LeadBitmap, &StarInfo);