L_VignetteBitmap

#include "l_bitmap.h"

L_INT EXT_FUNCTION L_VignetteBitmap(pBitmap, pVignetteInfo)

pBITMAPHANDLE pBitmap;

/* pointer to the bitmap handle */

LPVIGNETTEINFO pVignetteInfo;

/* pointer to a structure */

Draws a specified shape and feathers it to the bitmap. This function is available in the Raster Pro and above toolkits.

Parameter

Description

pBitmap

Pointer to the bitmap handle that references the bitmap to which to apply the effect.

pVignetteInfo

Pointer to the VIGNETTEINFO structure that contains information about the vignette effect.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

This function can be used to draw a circle, ellipse, rectangle or square to create a vignette shape and then a color is feathered to the bitmap, filling either the inside or the outside of the vignette shape.

As an example, if you use the following figure:

image\Replacecolor_Befor_1.gif

and you call L_RomanMosaicBitmap using the following values:

Parameter

Value

ptCenter

(144, 181)

nFading

50

uFadingRate

33

uWidth

145

uHeight

181

crVigColor

White

uFlags

VIG_ELLIPSE | VIG_FILLIN

The following figure results:

image\TulipsVignette.gif

This function can process the whole image or a region of the image. If a bitmap has a region, the effect is applied only to the region.

This function supports 12 and 16-bit grayscale and 48 and 64-bit color images. Support for 12 and 16-bit grayscale and 48 and 64-bit color images is available only in the Document/Medical toolkits.

To update a status bar or detect a user interrupt during execution of this function, Refer to L_SetStatusCallback.

This function does not support signed data images. It returns the error code ERROR_SIGNED_DATA_NOT_SUPPORTED if a signed data image is passed to this function.

Required DLLs and Libraries

LTIMG

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

Platforms

Windows 95 / 98 / Me, Windows 2000 / XP.

See Also

Functions:

L_UnderlayBitmap, L_CombineBitmap, L_FeatherAlphaBlendBitmap, L_CreateFadedMask, L_TextureAlphaBlendBitmap

Topics:

Raster Image Functions: Combining Images

 

Processing an Image

 

Applying Artistic Effects

 

Raster Image Functions: Artistic Effects

Example

BITMAPHANDLE LeadBitmap;/* Bitmap handle for the image */
VIGNETTEINFO VignetteInfo;   /* Structure which store the required parameters*/
/* Load a bitmap at its own bits per pixel */
L_LoadBitmap
(TEXT("Image1.cmp"), &LeadBitmap, sizeof(BITMAPHANDLE), 0, ORDER_BGRORGRAY, NULL, NULL);
/*Fill the structures with the required parameters, Vignette shape is ellipse, Feathering inside the vignette object, the ellipse is centered, fading color is blue*/
VignetteInfo.uStructSize = sizeof(VIGNETTEINFO);
VignetteInfo.crVigColor = RGB(0,0,255);
VignetteInfo.nFading = 50;
VignetteInfo.uFlags = VIG_ELLIPSE | VIG_FILLIN;
VignetteInfo.uFadingRate = 100;
VignetteInfo.uHeight = LeadBitmap.Height / 2;
VignetteInfo.uWidth = LeadBitmap.Width / 2;
VignetteInfo.ptCenter.x = LeadBitmap.Width / 2;
VignetteInfo.ptCenter.y = LeadBitmap.Height / 2;
L_VignetteBitmap
(&LeadBitmap, &VignetteInfo);