CanUse3DTexturing Method

Summary

Gets the current hardware that renders the volume using 3D texturing.

Syntax
C#
C++/CLI
public static bool CanUse3DTexturing( 
   int width, 
   int height, 
   int depth 
) 
public:  
   static bool CanUse3DTexturing( 
      Int32 width, 
      Int32 height, 
      Int32 depth 
   ) 

Parameters

width

Width of the proposed volume.

height

Height of the proposed volume.

depth

Number of frames of the proposed volume.

Return Value

true if the volume can be rendered using the 3D texturing rendering method; otherwise is false and 2D texturing method should be used.

Remarks

For more hardware capability checks, refer to Medical3DEngine Class

Requirements

Target Platforms

Help Version 23.0.2024.2.29
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Leadtools.Medical3D Assembly

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© 1991-2023 LEAD Technologies, Inc. All Rights Reserved.