The LEADTOOLS Media Streaming SDK is designed to provide developers with a full range of the tools required to quickly and easily create professional, high-quality multimedia streaming applications capable of streaming to any device. With LEADTOOLS, using just a few lines of code, you can add multimedia streaming that simultaneously supports industry standard protocols from single source videos.
The LEADTOOLS Media Streaming SDK is ideal for developers who wish to create servers or web sites for streaming large amounts of multimedia content. The SDK makes it easy to stream the video stored in one format (MP4) to any available device. Source files are stored as MP4 and are automatically converted from MP4 to whatever format is required by the streaming specification for the device on which the video is being viewed (for example, the Apple HTTP Live Streaming specification uses an MPEG2 Transport container, so LEADTOOLS will automatically convert MP4 to MPEG2 Transport on-the-fly). This allows the content provider to maintain content in only MP4 format and stream to all devices.
The SDK also makes it possible for live streaming from a variety of sources. Streams with compatible H264 data can be streamed without recompression, while others will be recompressed on the fly using H264 video and AAC audio compression.
See the LEADTOOLS Media Streaming SDK in action by browsing to: http://demo.leadtools.com/mediastreaming/player.html
Multiple Protocol Support
Live streaming support
Support for HTTPS (secure HTTP over SSL streaming)
Windows Native Code
Independent Server Object
LEADTOOLS Media Streaming features require DirectShow 8.0 or later to be installed. There are also a number of files that you must include when you build your application. See Media Streaming Files You Must Include With Your Application topics for more details.
For an outline and description of media streaming interfaces, enumerations, structures, and classes see Leadtools.MediaStreaming namespace.
LEADTOOLS comes in Win32 and x64 editions. The environments supported depend upon the specific product, platform and function. For more information, refer to Platforms.