L_DlgSmooth

#include "l_bitmap.h"

L_LTDLG_API L_INT L_DlgSmooth(hWndOwner, pDlgParams)

L_HWND hWndOwner;

owner of dialog

LPSMOOTHDLGPARAMS pDlgParams;

pointer to a SMOOTHDLGPARAMS structure

Displays the Smooth dialog box, and gets the options for L_SmoothBitmap. This function is available in the Document/MedicalDocument/Medical toolkits.

Parameter

Description

hWndOwner

Handle of the window which owns the dialog.

pDlgParams

Pointer to a SMOOTHDLGPARAMS structure to be updated with the values entered by the user, through the dialog. Set members of this structure, before calling this function, to set the dialogs initial values.

Returns

SUCCESS_DLG_OK

The "OK" button was pressed, and the dialog exited successfully.

SUCCESS_DLG_CANCEL

The "Cancel" button was pressed, and the dialog exited successfully.

< 1

An error occurred. Refer to Return Codes.

Comments

The L_SmoothBitmap function only works with 1-bit images. If you provide a bitmap in the SMOOTHDLGPARAMS structure, it must be a 1-bit bitmap.

The Smooth dialog.

Required DLLs and Libraries

LTDLGIMGDOC
LTDLGKRN
LTDLGUTL
LTDLGCTRL
LTDLGCOM
LTDIS
LTIMG
LTKRN

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application

See Also

Functions:

L_DlgInit, L_SmoothBitmap

Topics:

Dialogs: Document Clean up

 

Using Imaging Common Dialog

Example

L_INT ShowDlgSmoothExample(HWND hWnd,pBITMAPHANDLE pBitmap) 
{ 
   L_INT nRet; 
   SMOOTHDLGPARAMS DlgParams ; 
   BITMAPHANDLE    BitmapRegion ; 
 
   memset ( &DlgParams, 0, sizeof ( SMOOTHDLGPARAMS ) ) ; 
   memset ( &BitmapRegion, 0, sizeof ( BITMAPHANDLE ) ) ; 
 
   DlgParams.uStructSize               = sizeof ( SMOOTHDLGPARAMS ) ; 
   DlgParams.pBitmap                   = pBitmap ; 
   DlgParams.Smooth.uStructSize        = sizeof ( SMOOTH ) ; 
   DlgParams.Smooth.pBitmapRegion      = &BitmapRegion ; 
   DlgParams.Smooth.uBitmapStructSize  = sizeof ( BITMAPHANDLE ); 
   DlgParams.Smooth.uFlags             = SMOOTH_ALLFLAGS ; 
   DlgParams.Smooth.iLength            = 10 ; 
   DlgParams.uDlgFlags                 = DLG_SMOOTH_SHOW_PREVIEW        | 
                                         DLG_SMOOTH_SHOW_TOOL_ZOOMLEVEL ; 
 
   nRet = L_DlgInit ( DLG_INIT_COLOR ) ; 
   if(nRet != SUCCESS && nRet != ERROR_DLG_ALREADYINITIATED) 
      return nRet; 
   nRet = L_DlgSmooth ( hWnd, &DlgParams ) ; 
   if(nRet < 1) 
      return nRet; 
   if(L_BitmapHasRgn(&BitmapRegion)) 
      L_FreeBitmapRgn(&BitmapRegion); 
   nRet = L_DlgFree () ; 
   if(nRet != SUCCESS) 
      return nRet; 
   return SUCCESS; 
} ; 
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