L_DlgAddFrame

#include "l_bitmap.h"

L_LTDLG_API L_INT L_DlgAddFrame(hWndOwner, pDlgParams)

Displays the Add Frame dialog box, and gets the options for L_AddFrame.

Parameters

L_HWND hWndOwner

Handle of the window that owns the dialog.

LPADDFRAMEDLGPARAMS pDlgParams

Pointer to an ADDFRAMEDLGPARAMS structure to be updated with the values entered by the user through the dialog. Set members of this structure, before calling this function, to set the dialogs initial values.

Comments

The Add Frame dialog.

Returns

Value Meaning
SUCCESS_DLG_OK The "OK" button was pressed, and the dialog exited successfully.
SUCCESS_DLG_CANCEL The "Cancel" button was pressed, and the dialog exited successfully.
< 1 An error occurred. Refer to Return Codes.

Required DLLs and Libraries

See Also

Functions

Topics

Example

L_INT DlgAddFrameFirstExample(HWND            hWnd, 
                                                 pBITMAPHANDLE   pBitmap, 
                                                 LPDLGBITMAPLIST pList) 
{ 
   L_INT nRet; 
   ADDFRAMEDLGPARAMS DlgParams ; 
 
   memset ( &DlgParams, 0, sizeof ( ADDFRAMEDLGPARAMS ) ) ; 
 
   DlgParams.uStructSize = sizeof ( ADDFRAMEDLGPARAMS ) ; 
 
   DlgParams.uDlgFlags   = DLG_ADDFRAME_AUTOPROCESS         | 
                           DLG_ADDFRAME_SHOW_PREVIEW        | 
                           DLG_ADDFRAME_SHOW_TOOL_ZOOMLEVEL ; 
   DlgParams.pBitmapList = pList ; 
   DlgParams.pBitmap     = pBitmap ; 
 
   nRet = L_DlgInit ( DLG_INIT_COLOR ) ; 
   if(nRet != SUCCESS && nRet != ERROR_DLG_ALREADYINITIATED) 
      return nRet; 
   nRet = L_DlgAddFrame ( hWnd, &DlgParams ) ; 
   if(nRet < 1) 
      return nRet; 
   nRet = L_DlgFree () ; 
   if(nRet != SUCCESS) 
      return nRet; 
   return SUCCESS; 
} 
 
L_INT DlgAddFrameSecondExample(HWND          hWnd, 
                                                  pBITMAPHANDLE pBitmap, 
                                                  L_TCHAR*      pszTileImage) 
{ 
   L_INT nRet; 
   DLGBITMAPLISTITEM Items [ 1 ] ; 
   DLGBITMAPLIST     bmplist ; 
 
   Items [ 0 ].pszDescription = NULL ; 
   Items [ 0 ].pszFileName    = pszTileImage ; 
   Items [ 0 ].pBitmap        = (pBITMAPHANDLE)malloc ( sizeof ( BITMAPHANDLE ) ); 
 
   nRet = L_LoadBitmapResize(Items [ 0 ].pszFileName, 
                      Items [ 0 ].pBitmap, 
                      sizeof ( BITMAPHANDLE ), 
                      100, 
                      0, 
                      24, 
                      0, 
                      ORDER_BGR, 
                      NULL, 
                      NULL ) ; 
   if(nRet != SUCCESS) 
      return nRet; 
 
   bmplist.uStructSize = sizeof ( DLGBITMAPLIST ) ; 
   bmplist.pBitmapList = Items ; 
   bmplist.nCount      = 1 ; 
 
   nRet = DlgAddFrameFirstExample( hWnd, pBitmap, &bmplist ) ; 
 
   L_FreeBitmap( Items [ 0 ].pBitmap ) ; 
 
   free ( Items [ 0 ].pBitmap ) ; 
 
      return nRet; 
} 
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