The PUNCHDLGPARAMS structure provides information used to initialize the dialog box created by the L_DlgPunch function. After the user closes the dialog box, this structure is updated with information about the user's selections.
Size of this structure, in bytes. Use the sizeof operator to calculate this value.
Pointer to the bitmap handle that references the bitmap used for preview or processing.
Flag that indicates the initial zoom level for previewing the image. Possible values are:
|TRUE||Set the initial zoom level to "Zoom to fit".|
|FALSE||Set the initial zoom level to "Normal (1:1)".|
Amount of punching intensity. This value is ignored when nValue is less than 0. Valid values range from 0 to 1000.
Amount of stretching, where positive values pinch the image toward its center and negative values expand the image away from its center. Valid values range from −500 to 500.
POINT structure that contains the point around which the image will be pinched or punched. The center point must be defined inside the bitmap or inside the region, if the bitmap has a region.
The COLORREF value that specifies the fill color for any exposed areas. You can specify a COLORREF value, such as the return value of the Windows RGB macro, or you can use the PALETTEINDEX macro to specify a palette color.
Flags that indicate how to handle exposed areas, both centrally and peripherally. You can use a bitwise OR (|) to specify one flag from each group. Possible values are:
|How to handle peripherally exposed areas|
|FILL_CLR||[0x0000] fill exposed areas with the color in crFill.|
|FILL_RPT||[0x0001] stretch the edges of the image to fill exposed areas.|
|FILL_NOCHG||[0x0002] do not change or process exposed areas.|
|How to handle centrally exposed areas|
|FILL_ROT||[0x0000] Rotate the image inside the pinch pattern.|
|FILL_WOUTROT||[0x0010] Fill the exposed center the same way the peripherally exposed areas are filled.|
This flag is ignored if the nValue is positive.
User interface flags for this dialog, which determine the layout and action of the dialog. Possible values are:
|DLG_PUNCH_AUTOPROCESS||[0x00000001] process the image on OK. The pBitmap member of this structure should contain a valid bitmap.|
|DLG_PUNCH_SHOW_CONTEXTHELP||[0x00000002] dialog should contain a context sensitive help icon.|
|DLG_PUNCH_SHOW_PREVIEW||[0x00000004] show a preview of the image in the dialog. The pBitmap member of this structure should contain a valid bitmap.|
|DLG_PUNCH_SHOW_TOOL_ZOOMLEVEL||[0x00000008] show the "Zoom to fit" and "Zoom Normal" toolbar buttons. The DLG_PUNCH_SHOW_PREVIEW flag must be set in order to show these buttons.|
|DLG_PUNCH_SHOW_APPLY||[0x00000080] Show the Apply button in the dialog. The dialog will not apply any effect unless the user presses the Apply button.|
Pointer to an optional help callback function. If you do not wish to provide help to this dialog, use NULL as the value of this parameter. To provide help to this dialog, use the function pointer as the value of this parameter. The callback function must adhere to the prototype described in LTCOMMDLGHELPCB.
Void pointer that you can use to pass one or more additional parameters that the callback function needs. To use this feature, assign a value to a variable or create a structure that contains as many fields as you need. Then, in this parameter, pass the address of the variable or structure, casting it to L_VOID *. The callback function, which receives the address in its own pHelpCallBackUserData parameter, can cast it to a pointer of the appropriate data type to access your variable or structure. If the additional parameters are not needed, you can pass NULL in this parameter.