L_DlgAddNoise

#include "l_bitmap.h"

L_LTDLG_API L_INT L_DlgAddNoise(hWndOwner, pDlgParams)

Displays the Add Noise dialog box, and gets the options for L_AddBitmapNoise.

Parameters

L_HWND hWndOwner

Handle of the window which owns the dialog.

LPADDNOISEDLGPARAMS pDlgParams

Pointer to an ADDNOISEDLGPARAMS structure to be updated with the values entered by the user, through the dialog. Set members of this structure, before calling this function, to set the dialogs initial values.

Returns

Value Meaning
SUCCESS_DLG_OK The "OK" button was pressed, and the dialog exited successfully.
SUCCESS_DLG_CANCEL The "Cancel" button was pressed, and the dialog exited successfully.
< 1 An error occurred. Refer to Return Codes.

Comments

The Add Noise dialog.

Required DLLs and Libraries

See Also

Functions

Topics

Example

L_INT DLGAddNoiseExample(HWND hWnd,pBITMAPHANDLE  pBitmap) 
{ 
   L_INT nRet; 
   ADDNOISEDLGPARAMS DlgParams ; 
 
   memset ( &DlgParams, 0, sizeof ( ADDNOISEDLGPARAMS ) ) ; 
 
   DlgParams.uStructSize   = sizeof ( ADDNOISEDLGPARAMS ) ; 
   DlgParams.pBitmap       = pBitmap ; 
   DlgParams.uChannel      = CHANNEL_MASTER ; 
   DlgParams.uDlgFlags     = DLG_ADDNOISE_SHOW_PREVIEW       | 
                             DLG_ADDNOISE_SHOW_TOOL_ZOOMLEVEL; 
 
   nRet = L_DlgInit ( DLG_INIT_COLOR ) ; 
   if(nRet != SUCCESS && nRet != ERROR_DLG_ALREADYINITIATED) 
      return nRet; 
   nRet = L_DlgAddNoise( hWnd, &DlgParams ) ; 
   if(nRet < 1) 
      return nRet; 
   nRet = L_DlgFree () ; 
   if(nRet != SUCCESS) 
      return nRet; 
   return SUCCESS; 
} ; 
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