LVectorBase::SetViewport

#include "ltwrappr.h"

virtual L_INT LVectorBase::SetViewport(pViewport)

const RECT *pViewport;

pointer to a structure

Sets the current view port.

Parameter

Description

pViewport

Pointer to a RECT structure that contains data on the new view port.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

Use this function to set the view port associated with a vector.

If the vector is attached to a window, you must call this function when processing WM_SIZE messages, since the VECTOR library needs to know  when the double buffer mode is selected.

This function, along with LVectorBase::SetCamera are required to complete the projection process from a vector image onto a 2D surface.

Required DLLs and Libraries

LVKRN

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

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