LVectorBase::Reset

#include "ltwrappr.h"

virtual L_INT LVectorBase::Reset(uFlags = VECTOR_RESET_ALL)

L_UINT uFlags;

reset flag

Resets the vector to the default display settings.

Parameter Description
uFlags Flag that indicates which values to reset. Possible values are:
  Value Meaning
  VECTOR_RESET_ROTATE Reset the rotation values to the default settings.
  VECTOR_RESET_SCALE Reset the scale values to the default settings.
  VECTOR_RESET_TRANSLATE Reset the translation values to the default settings.
  VECTOR_RESET_CAMERA Reset the camera values to the default settings.
  VECTOR_RESET_PARALLELOGRAM Reset the parallelogram values to the default settings.
  VECTOR_RESET_ORIGIN Reset the origin values to the default settings.
  VECTOR_RESET_PAN Reset the pan values to the default settings.
  VECTOR_RESET_ALL Reset all the values to the default settings. This is the equivalent of combining all the above flags using the OR operator.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Required DLLs and Libraries

LVKRN

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

See Also

Functions:

LVectorWindow::Reset, Class Members

Topics:

Manipulating the Camera

 

Panning Vector Images

 

Rotating, Translating, Scaling Vector Images

 

Viewing Vector Images

Example

LVectorBase::Reset() This examples resets a vector to the default display settings.

L_INT LVectorBase__ResetExample(LVectorBase &Vector) 
{ 
   L_INT nRet; 
   nRet = Vector.Reset(); 
   if(nRet != SUCCESS) 
      return nRet; 
   return SUCCESS; 
} 

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