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LensFlareCommandBitmapEffect Class
See Also  Members   Example 
Leadtools.Windows.Media.Effects.SpecialEffects Namespace : LensFlareCommandBitmapEffect Class





Simulates the secondary reflections caused when bright lights are facing the camera lens. The lens flare is refracted into a series of lightened circles that surround the flare.

Syntax

Visual Basic (Declaration) 
Public Class LensFlareCommandBitmapEffect 
   Inherits RasterCommandBitmapEffect
Visual Basic (Usage)Copy Code
Dim instance As LensFlareCommandBitmapEffect
C# 
public class LensFlareCommandBitmapEffect : RasterCommandBitmapEffect 
C++/CLI 
public ref class LensFlareCommandBitmapEffect : public RasterCommandBitmapEffect 
XAML Property Element Usage 

LensFlareCommandBitmapEffect ...

XAML Property Element Usage 

LensFlareCommandBitmapEffect ...

Example

Run the LensFlareCommandBitmapEffect on an image.

Visual BasicCopy Code
Public Sub LensFlareCommandBitmapEffectExample(ByVal element As FrameworkElement)
   ' Initialize Effect
   Dim effect As LensFlareCommandBitmapEffect = New LensFlareCommandBitmapEffect()
   effect.Brightness = 100
   effect.Type = LensFlareCommandBitmapEffectsType.Type1
   effect.Color = System.Windows.Media.Color.FromRgb(100, 150, 10)
   effect.CenterPoint = New System.Windows.Point(CInt(element.ActualWidth) / 4, CInt(element.ActualHeight) / 4)
   element.BitmapEffect = effect

   ' Initialize Animations
   Dim animation1 As PointAnimation = New PointAnimation()
   animation1.From = New System.Windows.Point(50, 50)
   animation1.To = New System.Windows.Point(100, 100)
   animation1.By = New System.Windows.Point(1, 1)
   animation1.Duration = New Duration(TimeSpan.FromSeconds(2.0))
   animation1.AutoReverse = True
   animation1.RepeatBehavior = RepeatBehavior.Forever

   ' Initialize and run Storyboard
   Dim storyboard As Storyboard = New Storyboard()
   storyboard.SetTargetName(animation1, "AnimatedBitmapEffect")
   storyboard.SetTargetProperty(animation1, New PropertyPath(LensFlareCommandBitmapEffect.CenterPointProperty))
   element.RegisterName("AnimatedBitmapEffect", effect)
   storyboard.Children.Add(animation1)

   storyboard.Begin(element)
End Sub
C#Copy Code
public void LensFlareCommandBitmapEffectExample(FrameworkElement element) 

   // Initialize Effect 
   LensFlareCommandBitmapEffect effect = new LensFlareCommandBitmapEffect(); 
   effect.Brightness = 100; 
   effect.Type = LensFlareCommandBitmapEffectsType.Type1; 
   effect.Color = System.Windows.Media.Color.FromRgb(100, 150, 10); 
   effect.CenterPoint = new System.Windows.Point((int)element.ActualWidth / 4, (int)element.ActualHeight / 4); 
   element.BitmapEffect = effect; 
 
   // Initialize Animations 
   PointAnimation animation1 = new PointAnimation(); 
   animation1.From = new Point(50, 50); 
   animation1.To = new Point(100, 100); 
   animation1.By = new Point(1, 1); 
   animation1.Duration = new Duration(TimeSpan.FromSeconds(2.0)); 
   animation1.AutoReverse = true; 
   animation1.RepeatBehavior = RepeatBehavior.Forever; 
 
   // Initialize and run Storyboard 
   Storyboard storyboard = new Storyboard(); 
   Storyboard.SetTargetName(animation1, "AnimatedBitmapEffect"); 
   Storyboard.SetTargetProperty(animation1, new PropertyPath(LensFlareCommandBitmapEffect.CenterPointProperty)); 
   element.RegisterName("AnimatedBitmapEffect", effect); 
   storyboard.Children.Add(animation1); 
 
   storyboard.Begin(element); 
}
XAMLCopy Code
<Page Title="CSAnimateEffect" Height="391" Width="300" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:lteffects="clr-namespace:Leadtools.Windows.Media.Effects.SpecialEffects;assembly=Leadtools.Windows.Media.Effects"> 
  <Grid> 
    <Image Margin="10,10,10,10" HorizontalAlignment="Center" VerticalAlignment="Center" Source="C:\Program Files\LEAD Technologies, Inc\LEADTOOLS 16\Images\slave.jpg"> 
      <Image.BitmapEffect> 
        <lteffects:LensFlareCommandBitmapEffect x:Name="MyBitmapEffect" Brightness="100" CenterPoint="50.0,50.0" /> 
      </Image.BitmapEffect> 
      <Image.Triggers> 
        <EventTrigger RoutedEvent="Image.Loaded"> 
          <BeginStoryboard> 
            <Storyboard> 
              <PointAnimation Storyboard.TargetName="MyBitmapEffect" Storyboard.TargetProperty="CenterPoint" From="50.0,50.0" To="100.0,100.0" Duration="0:0:2" RepeatBehavior="Forever" AutoReverse="True" /> 
            </Storyboard> 
          </BeginStoryboard> 
        </EventTrigger> 
      </Image.Triggers> 
    </Image> 
  </Grid> 
</Page>

Remarks

  • Secondary reflections are caused when bright lights are facing the camera lens. These reflections can show up as spots or banding. The command adds this effect to the image by controlling their number, position, brightness and size of the spots or banding. Each lens type has its own spot distribution and ray thickness.
  • This command does not support signed data images.
  • For an example, see the following figure:

  • The following figure shows the same image, after the effect has been applied:

  • This command does not support 32-bit grayscale images.

Inheritance Hierarchy

System.Object
   System.Windows.Threading.DispatcherObject
      System.Windows.DependencyObject
         System.Windows.Freezable
            System.Windows.Media.Animation.Animatable
               System.Windows.Media.Effects.BitmapEffect
                  Leadtools.Windows.Media.Effects.RasterCommandBitmapEffect
                     Leadtools.Windows.Media.Effects.SpecialEffects.LensFlareCommandBitmapEffect

Requirements

Target Platforms: Microsoft .NET Framework 3.0, Windows XP, Windows Vista, Windows Server 2003 family, Windows Server 2008 family

See Also

Reference

LensFlareCommandBitmapEffect Members
Leadtools.Windows.Media.Effects.SpecialEffects Namespace
AddNoiseCommandBitmapEffect Class
EmbossCommandBitmapEffect Class
MosaicCommandBitmapEffect Class
MotionBlurCommandBitmapEffect Class
OilifyCommandBitmapEffect Class
PosterizeCommandBitmapEffect Class
SolarizeCommandBitmapEffect Class
CubismCommandBitmapEffect Class
DrawStarCommandBitmapEffect Class
FreePlaneBendCommandBitmapEffect Class
FreeRadialBendCommandBitmapEffect Class
DryCommandBitmapEffect Class
GlowCommandBitmapEffect Class
GlassEffectCommandBitmapEffect Class
OceanCommandBitmapEffect Class
PlaneBendCommandBitmapEffect Class
PlaneCommandBitmapEffect Class
SampleTargetCommandBitmapEffect Class
TunnelCommandBitmapEffect Class
BendCommandBitmapEffect Class
CylinderCommandBitmapEffect Class
FreeHandShearCommandBitmapEffect Class
FreeHandWaveCommandBitmapEffect Class
ImpressionistCommandBitmapEffect Class
PixelateCommandBitmapEffect Class
PolarCommandBitmapEffect Class
RadialBlurCommandBitmapEffect Class
RadialWaveCommandBitmapEffect Class
RippleCommandBitmapEffect Class
SphereCommandBitmapEffect Class
SwirlCommandBitmapEffect Class
WaveCommandBitmapEffect Class
WindCommandBitmapEffect Class
ZoomBlurCommandBitmapEffect Class
ZoomWaveCommandBitmapEffect Class
ColoredBallsCommandBitmapEffect Class
DiffuseGlowCommandBitmapEffect Class
BricksTextureCommandBitmapEffect Class
CloudsCommandBitmapEffect Class
ColoredBallsCommandBitmapEffect Class
DiffuseGlowCommandBitmapEffect Class
FragmentCommandBitmapEffect Class
HalfTonePatternCommandBitmapEffect Class
MaskConvolutionCommandBitmapEffect Class
MosaicTilesCommandBitmapEffect Class
PerspectiveCommandBitmapEffect Class
PlasmaCommandBitmapEffect Class
PointillistCommandBitmapEffect Class
RomanMosaicCommandBitmapEffect Class
VignnetCommandBitmapEffect Class
ZigZagCommandBitmapEffect Class
AdjustTintCommandBitmapEffect Class
ColorHalftoneCommandBitmapEffect Class