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MotionBlurCommandBitmapEffect Class
See Also  Members   Example 
Leadtools.Windows.Media.Effects.Effects Namespace : MotionBlurCommandBitmapEffect Class





Applies a filter, which creates the illusion of movement in an image.

Syntax

Visual Basic (Declaration) 
Public Class MotionBlurCommandBitmapEffect 
   Inherits RasterCommandBitmapEffect
Visual Basic (Usage)Copy Code
Dim instance As MotionBlurCommandBitmapEffect
C# 
public class MotionBlurCommandBitmapEffect : RasterCommandBitmapEffect 
C++/CLI 
public ref class MotionBlurCommandBitmapEffect : public RasterCommandBitmapEffect 
XAML Property Element Usage 

MotionBlurCommandBitmapEffect ...

XAML Property Element Usage 

MotionBlurCommandBitmapEffect ...

Example

Run the MotionBlurCommandBitmapEffect on an image and create motion blur.

Visual BasicCopy Code
Public Sub MotionBlurCommandBitmapEffectExample(ByVal element As FrameworkElement)
   Dim effect As MotionBlurCommandBitmapEffect = New MotionBlurCommandBitmapEffect()
   effect.Dimension = 20
   effect.Angle = 4500
   effect.UniDirection = False
   element.BitmapEffect = effect

   Dim storyboard As Storyboard = New Storyboard()

   Dim animation1 As Int32Animation = New Int32Animation()
   animation1.From = 1
   animation1.To = 36000
   animation1.Duration = New Duration(TimeSpan.Parse("0:0:5"))
   animation1.RepeatBehavior = RepeatBehavior.Forever
   animation1.AutoReverse = False

   storyboard.SetTargetName(animation1, "AnimatedBitmapEffect")
   storyboard.SetTargetProperty(animation1, New PropertyPath(MotionBlurCommandBitmapEffect.AngleProperty))
   element.RegisterName("AnimatedBitmapEffect", effect)
   storyboard.Children.Add(animation1)

   Dim animation2 As Int32Animation = New Int32Animation()
   animation2.From = 1
   animation2.To = 50
   animation2.Duration = New Duration(TimeSpan.Parse("0:0:5"))
   animation2.RepeatBehavior = RepeatBehavior.Forever
   animation2.AutoReverse = True

   storyboard.SetTargetName(animation2, "AnimatedBitmapEffect")
   storyboard.SetTargetProperty(animation2, New PropertyPath(MotionBlurCommandBitmapEffect.DimensionProperty))
   element.RegisterName("AnimatedBitmapEffect", effect)
   storyboard.Children.Add(animation2)

   storyboard.Begin(element)
End Sub
C#Copy Code
public void MotionBlurCommandBitmapEffectExample(FrameworkElement element) 

   MotionBlurCommandBitmapEffect effect = new MotionBlurCommandBitmapEffect(); 
   effect.Dimension = 20; 
   effect.Angle = 4500; 
   effect.UniDirection = false; 
   element.BitmapEffect = effect; 
 
   Storyboard storyboard = new Storyboard(); 
 
   Int32Animation animation1 = new Int32Animation(); 
   animation1.From = 1; 
   animation1.To = 36000; 
   animation1.Duration = new Duration(TimeSpan.Parse("0:0:5")); 
   animation1.RepeatBehavior = RepeatBehavior.Forever; 
   animation1.AutoReverse = false; 
 
   Storyboard.SetTargetName(animation1, "AnimatedBitmapEffect"); 
   Storyboard.SetTargetProperty(animation1, new PropertyPath(MotionBlurCommandBitmapEffect.AngleProperty)); 
   element.RegisterName("AnimatedBitmapEffect", effect); 
   storyboard.Children.Add(animation1); 
 
   Int32Animation animation2 = new Int32Animation(); 
   animation2.From = 1; 
   animation2.To = 50; 
   animation2.Duration = new Duration(TimeSpan.Parse("0:0:5")); 
   animation2.RepeatBehavior = RepeatBehavior.Forever; 
   animation2.AutoReverse = true; 
 
   Storyboard.SetTargetName(animation2, "AnimatedBitmapEffect"); 
   Storyboard.SetTargetProperty(animation2, new PropertyPath(MotionBlurCommandBitmapEffect.DimensionProperty)); 
   element.RegisterName("AnimatedBitmapEffect", effect); 
   storyboard.Children.Add(animation2); 
 
   storyboard.Begin(element); 
}
XAMLCopy Code
<Page Title="CSAnimateEffect" Height="391" Width="300" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:lteffects="clr-namespace:Leadtools.Windows.Media.Effects.Effects;assembly=Leadtools.Windows.Media.Effects"> 
  <Grid> 
    <Image Margin="10,10,10,10" HorizontalAlignment="Center" VerticalAlignment="Center" Source="C:\Program Files\LEAD Technologies, Inc\LEADTOOLS 16\Images\slave.jpg"> 
      <Image.BitmapEffect> 
        <lteffects:MotionBlurCommandBitmapEffect x:Name="AnimatedBitmapEffect" Angle="0" Dimension="0" /> 
      </Image.BitmapEffect> 
      <Image.Triggers> 
        <EventTrigger RoutedEvent="Image.Loaded"> 
          <BeginStoryboard> 
            <Storyboard> 
              <Int32Animation Storyboard.TargetName="AnimatedBitmapEffect" Storyboard.TargetProperty="Angle" From="1" To="36000" Duration="0:0:5" RepeatBehavior="Forever" AutoReverse="false" /> 
              <Int32Animation Storyboard.TargetName="AnimatedBitmapEffect" Storyboard.TargetProperty="Dimension" From="1" To="50" Duration="0:0:5" RepeatBehavior="Forever" AutoReverse="true" /> 
            </Storyboard> 
          </BeginStoryboard> 
        </EventTrigger> 
      </Image.Triggers> 
    </Image> 
  </Grid> 
</Page>

Remarks

  • This command does not support signed data images.

Inheritance Hierarchy

System.Object
   System.Windows.Threading.DispatcherObject
      System.Windows.DependencyObject
         System.Windows.Freezable
            System.Windows.Media.Animation.Animatable
               System.Windows.Media.Effects.BitmapEffect
                  Leadtools.Windows.Media.Effects.RasterCommandBitmapEffect
                     Leadtools.Windows.Media.Effects.Effects.MotionBlurCommandBitmapEffect

Requirements

Target Platforms: Microsoft .NET Framework 3.0, Windows XP, Windows Vista, Windows Server 2003 family, Windows Server 2008 family

See Also

Reference

MotionBlurCommandBitmapEffect Members
Leadtools.Windows.Media.Effects.Effects Namespace
SharpenCommandBitmapEffect Class
PosterizeCommandBitmapEffect Class
MosaicCommandBitmapEffect Class
EmbossCommandBitmapEffect Class
MedianCommandBitmapEffect Class
AddNoiseCommandBitmapEffect Class
IntensityDetectCommandBitmapEffect Class
SpatialFilterCommandBitmapEffect Class
BinaryFilterCommandBitmapEffect Class
MinimumCommandBitmapEffect Class
MaximumCommandBitmapEffect Class
OilifyCommandBitmapEffect Class
SolarizeCommandBitmapEffect Class
CubismCommandBitmapEffect Class
DrawStarCommandBitmapEffect Class
DryCommandBitmapEffect Class
FreePlaneBendCommandBitmapEffect Class
FreeRadialBendCommandBitmapEffect Class
GlassEffectCommandBitmapEffect Class
GlowCommandBitmapEffect Class
LensFlareCommandBitmapEffect Class
OceanCommandBitmapEffect Class
PlaneBendCommandBitmapEffect Class
PlaneCommandBitmapEffect Class
SampleTargetCommandBitmapEffect Class
TunnelCommandBitmapEffect Class
BendCommandBitmapEffect Class
CylinderCommandBitmapEffect Class
FreeHandShearCommandBitmapEffect Class
FreeHandWaveCommandBitmapEffect Class
ImpressionistCommandBitmapEffect Class
PixelateCommandBitmapEffect Class
PolarCommandBitmapEffect Class
RadialBlurCommandBitmapEffect Class
RadialWaveCommandBitmapEffect Class
RippleCommandBitmapEffect Class
SphereCommandBitmapEffect Class
SwirlCommandBitmapEffect Class
WaveCommandBitmapEffect Class
WindCommandBitmapEffect Class
ZoomBlurCommandBitmapEffect Class
ZoomWaveCommandBitmapEffect Class
ShadowCommandBitmapEffect Class
RevEffectCommandBitmapEffect Class
AgingCommandBitmapEffect Class
DiceEffectCommandBitmapEffect Class
FunctionalLightCommandBitmapEffect Class
PuzzleEffectCommandBitmapEffect Class
RingEffectCommandBitmapEffect Class
BricksTextureCommandBitmapEffect Class
DiffuseGlowCommandBitmapEffect Class
GlowCommandBitmapEffect Class
HalfTonePatternCommandBitmapEffect Class
HighPassCommandBitmapEffect Class
MaskConvolutionCommandBitmapEffect Class
PerspectiveCommandBitmapEffect Class
PlasmaCommandBitmapEffect Class
PointillistCommandBitmapEffect Class
CloudsCommandBitmapEffect Class
ColoredBallsCommandBitmapEffect Class
FragmentCommandBitmapEffect Class
MosaicTilesCommandBitmapEffect Class
RomanMosaicCommandBitmapEffect Class
VignnetCommandBitmapEffect Class
ZigZagCommandBitmapEffect Class