#include "lvkrn.h"
L_LVKRN_API L_INT L_VecCopyLayer(pVectorDst, pLayerDst, pVectorSrc, pLayerSrc, dwFlags)
pVECTORHANDLE pVectorDst; |
pointer to a vector handle |
const pVECTORLAYER pLayerDst; |
pointer to a layer |
const pVECTORHANDLE pVectorSrc; |
pointer to a vector handle |
const pVECTORLAYER pLayerSrc; |
pointer to a vector layer |
L_UINT32 dwFlags; |
copy flags |
Copies the contents of one layer to another. This function is available in the LEADTOOLS Vector Imaging Pro Toolkit.
| Parameter | Description | |
| pVectorDst | Pointer to the destination vector handle. | |
| pLayerDst | Pointer to a VECTORLAYER structure that references the destination layer. | |
| pVectorSrc | Pointer to the source vector handle. | |
| pLayerSrc | Pointer to a VECTORLAYER structure that references the source layer. | |
| dwFlags | Flag that indicates whether or not to empty the destination layer before copying. Possible values are: | |
| Value | Meaning | |
| 0 | Do not empty the destination layer before copying. | |
| VECTOR_FLAGS_REPLACE | Empty the destination layer before copying. | |
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
The destination layer can be in the same vector handle as the source layer, or it can be in a different vector handle.
Required DLLs and Libraries
LVKRN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Functions: |
L_VecAddLayer, L_VecGetLayer, L_VecGetLayerByName, L_VecGetLayerByIndex |
Topics: |
This example will copy the layer with the given name from the source vector to the destination vector.
L_INT VecCopyLayerExample(pVECTORHANDLE pVectorDst,pVECTORHANDLE pVectorSrc,L_TCHAR* pszName){VECTORLAYER LayerSrc, LayerDst;VECTORLAYERDESC LayerDesc;L_INT nRet;/* Get the layer with the given name */nRet = L_VecGetLayerByName( pVectorSrc, pszName, &LayerSrc );if( nRet == SUCCESS ){/* get the layer properties */nRet = L_VecGetLayer( pVectorSrc, &LayerSrc, &LayerDesc );if(nRet != SUCCESS)return nRet;/* add to the destination vector */nRet = L_VecAddLayer( pVectorDst, &LayerDesc, &LayerDst, VECTOR_FLAGS_RENAME_DUPLICATES);if(nRet != SUCCESS)return nRet;/* no need for the layer properties anymore */nRet = L_VecFreeLayer( &LayerDesc );if(nRet != SUCCESS)return nRet;/* copy content of source layer into destination */nRet = L_VecCopyLayer( pVectorDst, &LayerDst, pVectorSrc, &LayerSrc, 0L );}return nRet;}