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DiceEffectCommand Class Members


The following tables list the members exposed by DiceEffectCommand.

Public Constructors

Name Description
Public Constructor DiceEffectCommand Initializes a new DiceEffectCommand class object with explicit parameters.

Public Methods

Name Description
Public Method OnProgress Raises the Progress event. (Inherited from RasterCommand)
Public Method Run Runs the image processing command. (Inherited from RasterCommand)
Public Method ToString Overridden. Returns a meaningful name for this command.

Public Properties

Name Description
Public Property BorderColor Gets or sets the color of the border that will be drawn around the dice blocks.
Public Property Flags Gets or sets flags that specify how to apply the effect.
Public Property HasProgress Determines if the command object has a progress event handler set. (Inherited from RasterCommand)
Public Property Randomize Gets or sets the starting point, or randomize value for the randomization process.
Public Property XBlock Gets or sets the width of each block in pixels or the number of blocks per row.
Public Property YBlock Gets or sets the height of each block in pixels or the number of blocks per column.

Public Events

Name Description
Public Event Progress Occurs during the image processing command, to provide status on the progress of the command. (Inherited from RasterCommand)

See Also


DiceEffectCommand Class

Leadtools.ImageProcessing.SpecialEffects Namespace

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Leadtools.ImageProcessing.SpecialEffects Assembly