public RasterColor16 GetLookupTable16()
Public Function GetLookupTable16() As RasterColor16()
@property (nonatomic, strong, readonly, nullable) NSArray<LTRasterColor16 *> *lookupTable16
public RasterColor16 getLookupTable16()
The lookup table (LUT) is used when the value of UseLookupTable is set to true.
The 8-bit (GetLookupTable) and 16-bit lookup tables are synchronized, so when you change one, the other is changed as well. The 16-bit lookup table has more precision so it is recommended you use the 16-bit LUT instead of the 8-bit LUT.
For more information, refer to Grayscale Images.
For an example, refer to RasterPaintCallbacks.
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