The following example demonstrates one way of processing the WM_PAINT message to paint the LEAD bitmap handle.
// This is example assumes, that we have// a valid LEAD bitmap handle, and the user has// initialized the necessary paint palette and the// required bitmap view rectangle to be paintedL_VOID OnPaint ( HWND hWnd ){PAINTSTRUCT ps ;HPALETTE hOldPalette = NULL ;BeginPaint ( hWnd, &ps ) ;if ( ( g_PaintBitmap.Flags.Allocated ) ){if ( g_PainthPalette != NULL ){hOldPalette = SelectPalette ( ps.hdc, g_PainthPalette, TRUE ) ;RealizePalette ( ps.hdc ) ;}L_PaintDC( ps.hdc, &g_PaintBitmap, NULL, NULL, &g_rcBitmapView, &ps.rcPaint, SRCCOPY ) ;if ( g_PainthPalette != NULL ){SelectPalette ( ps.hdc, hOldPalette, TRUE ) ;}}EndPaint ( hWnd, &ps ) ;}