The HTML engine to use when rendering HTML files.
public enum CodecsHtmlEngine
Public Enum CodecsHtmlEngine
enum class CodecsHtmlEngine sealed
|0||Auto||Use the default engine for the platform|
|1||IE||Use Internet Explorer|
|2||WebKit||Use the WebKit rendering engine (requires additional download)|
LEADTOOLS currently supports the following HTML rendering engines:
This engine uses the default Internet Explorer rendering engine that comes with the Windows operating system.
This engine is only supported by the Windows platform.
The library needed by LEADTOOLS is
wkhtmltox.dll for Windows and
wkhtmltox.so for Linux. Extracting this file from the setup above and then placing it next to the other LEADTOOLS libraries is sufficient.
The WebKit rendering engine is not included in your LEADTOOLS setup and has to be obtained separately by the user.
In addition to the above, Leadtools.WebKitEngine.dll for .NET or LtWebKitEngine?.dll/so for CDLL platforms from your LEADTOOLS setup must be included in the application (next to Leadtools.Codecs.Htm.dll or lfhtm?.dll/so).
This engine is supported by the Windows, Linux and macOS platforms.
The following behavior occurs when Auto (the default value) is used:
Windows: LEADTOOLS will search for Leadtools.WebKitEngine/ltWebKitEngine and wkhtmlox.dll/so. If found, then WebKit is used. Otherwise, IE is used.
Linux/macOS: Will always search for ltWebKitEngine and wkhtmlox.so. If not found, then loading of HTML is not supported.
For an example, refer to CodecsHtmlOptions.
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