L_LVKRN_API L_INT L_VecSetPolygonMode(pVector, nMode)
Sets the current polygon drawing mode.
Pointer to a vector handle.
The polygon drawing mode to set. Possible values are:
| Value | Meaning | 
|---|---|
| VECTOR_POLYGON_POINT | Draw only the edges points on polygons and lines. | 
| VECTOR_POLYGON_LINE | Draw as a wire-frame. | 
| VECTOR_POLYGON_FILL | Draw solid polygons. | 
| VECTOR_POLYGON_FILL_RASTER_ALWAYS | Draw solid polygons and always draw raster objects. | 
| Value | Meaning | 
|---|---|
| SUCCESS | The function was successful. | 
| < 1 | An error occurred. Refer to Return Codes. | 
This function is not supported in the DirectX engine.
Required DLLs and Libraries
This example toggles the polygon mode between Point, Line and Fill.
L_LTVKRNTEX_API L_INT VecSetPolygonModeExample(pVECTORHANDLE pVector){L_INT nRet = FAILURE;L_INT nMode; /* Current polygon mode */nMode = L_VecGetPolygonMode( pVector );switch( nMode ){case VECTOR_POLYGON_POINT:nRet = L_VecSetPolygonMode( pVector, VECTOR_POLYGON_LINE );break;case VECTOR_POLYGON_LINE :nRet = L_VecSetPolygonMode( pVector, VECTOR_POLYGON_FILL );break;case VECTOR_POLYGON_FILL :nRet = L_VecSetPolygonMode( pVector, VECTOR_POLYGON_FILL_RASTER_ALWAYS );break;case VECTOR_POLYGON_FILL_RASTER_ALWAYS :nRet = L_VecSetPolygonMode( pVector, VECTOR_POLYGON_POINT );break;default:break;}return nRet;}