L_LTVKRN_API L_INT L_VecSetOrigin(pVector, pOrigin)
Sets new origin for a vector handle.
Pointer to a vector handle.
Pointer to a VECTORPOINT structure that contains the new origin. If this parameter is NULL, the new origin will be calculated based on the objects currently in the vector handle.
|SUCCESS||The function was successful.|
|< 1||An error occurred. Refer to Return Codes.|
The origin of a vector drawing may change whenever new objects are added. To insure that the drawing is centered around its origin, call L_VecSetOrigin(pVector, NULL) after adding objects.
The origin may be retrieved using L_VecGetOrigin.
L_VecApplyTransformation must be called to make the new origin take effect. If you do not, your changes will not be saved.
Required DLLs and Libraries