Attaches this rendering engine to an annotation container and a context (Canvas).
public void attach(AnnContainer container, Canvas context)
The annotation container that contains the objects to draw.
The destination context (canvas) to render the annotations to.
After this method is called, the AnnRenderingEngine.render method will draw all the objects in _container_ into the destination canvas context (_context_) using the AnnContainerMapper set in AnnContainer.Mappper.
When rendering is done, call detach to remove the coupling between the engine, container and context.
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