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ColoredBallsCommandFlags Enumeration


Flags that indicate the background color , shade (or gradient) type, ball type and ball color type. This enumeration has a System.FlagsAttribute attribute that allows a bitwise combination of its member values.


WinRT C#
public enum ColoredBallsCommandFlags 
Public Enum ColoredBallsCommandFlags  
   Inherits System.Enum 
   Implements System.IComparable, System.IConvertible, System.IFormattable  
public enum ColoredBallsCommandFlags : System.IComparable, System.IConvertible, System.IFormattable   
Leadtools.ImageProcessing.SpecialEffects.ColoredBallsCommandFlags = function() { }; 
Leadtools.ImageProcessing.SpecialEffects.ColoredBallsCommandFlags.prototype = { 
  None = 0x00000000, 
    ShadingSingle = 0x00000001, 
    ShadingLeftRight = 0x00000002, 
    ShadingTopBottom = 0x00000003, 
    ShadingCircular = 0x00000004, 
    ShadingElliptical = 0x00000005, 
    Sticker = 0x00000010, 
    Ball = 0x00000020, 
    BackGroundImage = 0x00000100, 
    BackGroundColor = 0x00000200, 
    BallsColorMask = 0x00001000, 
    BallsColorOpacity = 0x00002000, 
public enum class ColoredBallsCommandFlags : public System.Enum, System.IComparable, System.IConvertible, System.IFormattable   


0x00000000NoneNo flags.
0x00000001ShadingSingleFill the background with the color specified in the ColoredBallsCommand.BackGroundColor property only.
0x00000002ShadingLeftRightDraw shading as vertical lines that move from left to right.
0x00000003ShadingTopBottomDraw shading as horizontal lines that move from top to bottom.
0x00000004ShadingCircularDraw shading as concentric circles.
0x00000005ShadingEllipticalDraw shading as concentric ellipses.
0x00000010StickerBalls will overlap like stickers.
0x00000020BallBalls will adjust like bubbles.
0x00000100BackGroundImageThe background is the same as the image.
0x00000200BackGroundColorThe background is the color specified in the ColoredBallsCommand.BackGroundColor property.
0x00001000BallsColorMaskThe ball colors will block the image colors.
0x00002000BallsColorOpacityUse the opacity value when combining image colors with ball colors.

You can use a bitwise OR ( ¦ ) to specify one flag from each group.

Group Flags
Shading type ShadingSingle, ShadingLeftRight, ShadingTopBottom, ShadingCircular, ShadingElliptical
Ball type Sticker, Ball
Background type BackGroundImage, BackGroundColor
Ball color type BallsColorMask, BallsColorOpacity

Target Platforms

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Leadtools.ImageProcessing.SpecialEffects Assembly