Leadtools.Windows.Media.Effects Send comments on this topic. | Back to Introduction - All Topics | Help Version 15.02.15
AddNoiseCommandBitmapEffect Class
See Also  Members   Example 
Leadtools.Windows.Media.Effects.Effects Namespace : AddNoiseCommandBitmapEffect Class





Adds random pixels to an image, letting you specify the percentage of coverage and the color plane.

Syntax

Visual Basic (Declaration) 
Public Class AddNoiseCommandBitmapEffect 
   Inherits RasterCommandBitmapEffect
Visual Basic (Usage)Copy Code
Dim instance As AddNoiseCommandBitmapEffect
C# 
public class AddNoiseCommandBitmapEffect : RasterCommandBitmapEffect 
Managed Extensions for C++ 
public __gc class AddNoiseCommandBitmapEffect : public RasterCommandBitmapEffect 
C++/CLI 
public ref class AddNoiseCommandBitmapEffect : public RasterCommandBitmapEffect 
XAML Property Element Usage 

AddNoiseCommandBitmapEffect ...

Example

Run the AddNoiseCommandBitmapEffect to add red noise to the image.

Visual BasicCopy Code
Public Sub AddNoiseCommandBitmapEffectExample(ByVal element As FrameworkElement)
   ' Initialize Effect
   Dim effect As AddNoiseCommandBitmapEffect = New AddNoiseCommandBitmapEffect()
   effect.Range = 500
   effect.Channel = RasterColorBitmapEffectsChannel.Master
   element.BitmapEffect = effect

   '// Initialize Animation
   Dim animation1 As Int32Animation = New Int32Animation()
   animation1.From = 0
   animation1.To = 1000
   animation1.By = 100
   animation1.Duration = New Duration(TimeSpan.FromSeconds(2.0))
   animation1.AutoReverse = True
   animation1.RepeatBehavior = RepeatBehavior.Forever

   ' Initialize and run Storyboard
   Dim storyboard As Storyboard = New Storyboard()
   storyboard.SetTargetName(animation1, "AnimatedBitmapEffect")
   storyboard.SetTargetProperty(animation1, New PropertyPath(AddNoiseCommandBitmapEffect.RangeProperty))
   element.RegisterName("AnimatedBitmapEffect", effect)
   storyboard.Children.Add(animation1)

   storyboard.Begin(element)
End Sub
C#Copy Code
public void AddNoiseCommandBitmapEffectExample(FrameworkElement element) 

   // Initialize Effect 
   AddNoiseCommandBitmapEffect effect = new AddNoiseCommandBitmapEffect(); 
   effect.Range = 500; 
   effect.Channel = RasterColorBitmapEffectsChannel.Master; 
   element.BitmapEffect = effect; 
 
   //// Initialize Animation 
   Int32Animation animation1 = new Int32Animation(); 
   animation1.From = 0; 
   animation1.To = 1000; 
   animation1.By = 100; 
   animation1.Duration = new Duration(TimeSpan.FromSeconds(2.0)); 
   animation1.AutoReverse = true; 
   animation1.RepeatBehavior = RepeatBehavior.Forever; 
 
   // Initialize and run Storyboard 
   Storyboard storyboard = new Storyboard(); 
   Storyboard.SetTargetName(animation1, "AnimatedBitmapEffect"); 
   Storyboard.SetTargetProperty(animation1, new PropertyPath(AddNoiseCommandBitmapEffect.RangeProperty)); 
   element.RegisterName("AnimatedBitmapEffect", effect); 
   storyboard.Children.Add(animation1); 
 
   storyboard.Begin(element); 
}
XAMLCopy Code
<Page Title="CSAnimateEffect" Height="391" Width="300" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:lteffects="clr-namespace:Leadtools.Windows.Media.Effects.Effects;assembly=Leadtools.Windows.Media.Effects"> 
  <Grid> 
    <Image Margin="10,10,10,10" HorizontalAlignment="Center" VerticalAlignment="Center" Source="C:\Program Files\LEAD Technologies, Inc\LEADTOOLS 15\Images\slave.jpg"> 
      <Image.BitmapEffect> 
        <lteffects:AddNoiseCommandBitmapEffect x:Name="MyBitmapEffect" Range="200" /> 
      </Image.BitmapEffect> 
      <Image.Triggers> 
        <EventTrigger RoutedEvent="Image.Loaded"> 
          <BeginStoryboard> 
            <Storyboard> 
              <Int32Animation Storyboard.TargetName="MyBitmapEffect" Storyboard.TargetProperty="Range" From="0" To="1000" Duration="0:0:2" RepeatBehavior="Forever" AutoReverse="True" /> 
            </Storyboard> 
          </BeginStoryboard> 
        </EventTrigger> 
      </Image.Triggers> 
    </Image> 
  </Grid> 
</Page>

Remarks

  • This command does not support signed data images.

Inheritance Hierarchy

System.Object
   System.Windows.Threading.DispatcherObject
      System.Windows.DependencyObject
         System.Windows.Freezable
            System.Windows.Media.Animation.Animatable
               System.Windows.Media.Effects.BitmapEffect
                  Leadtools.Windows.Media.Effects.RasterCommandBitmapEffect
                     Leadtools.Windows.Media.Effects.Effects.AddNoiseCommandBitmapEffect

Requirements

Target Platforms: Microsoft .NET Framework 3.0, Windows XP, Windows Vista, and Windows Server 2003

See Also

Reference

AddNoiseCommandBitmapEffect Members
Leadtools.Windows.Media.Effects.Effects Namespace
SharpenCommandBitmapEffect Class
PosterizeCommandBitmapEffect Class
MosaicCommandBitmapEffect Class
EmbossCommandBitmapEffect Class
AverageCommandBitmapEffect Class
MedianCommandBitmapEffect Class
IntensityDetectCommandBitmapEffect Class
SpatialFilterCommandBitmapEffect Class
BinaryFilterCommandBitmapEffect Class
MinimumCommandBitmapEffect Class
MaximumCommandBitmapEffect Class
OilifyCommandBitmapEffect Class
SolarizeCommandBitmapEffect Class
CubismCommandBitmapEffect Class
DrawStarCommandBitmapEffect Class
DryCommandBitmapEffect Class
FreePlaneBendCommandBitmapEffect Class
FreeRadialBendCommandBitmapEffect Class
GlassEffectCommandBitmapEffect Class
GlowCommandBitmapEffect Class
LensFlareCommandBitmapEffect Class
OceanCommandBitmapEffect Class
PlaneBendCommandBitmapEffect Class
PlaneCommandBitmapEffect Class
SampleTargetCommandBitmapEffect Class
TunnelCommandBitmapEffect Class
BendCommandBitmapEffect Class
CylinderCommandBitmapEffect Class
FreeHandShearCommandBitmapEffect Class
FreeHandWaveCommandBitmapEffect Class
ImpressionistCommandBitmapEffect Class
PixelateCommandBitmapEffect Class
PolarCommandBitmapEffect Class
PolarCommandBitmapEffect Class
RadialBlurCommandBitmapEffect Class
RadialWaveCommandBitmapEffect Class
RippleCommandBitmapEffect Class
SphereCommandBitmapEffect Class
SwirlCommandBitmapEffect Class
WaveCommandBitmapEffect Class
WindCommandBitmapEffect Class
ZoomBlurCommandBitmapEffect Class
ZoomWaveCommandBitmapEffect Class
ShadowCommandBitmapEffect Class
RevEffectCommandBitmapEffect Class
AgingCommandBitmapEffect Class
DiceEffectCommandBitmapEffect Class
FunctionalLightCommandBitmapEffect Class
PuzzleEffectCommandBitmapEffect Class
RingEffectCommandBitmapEffect Class
BricksTextureCommandBitmapEffect Class
DiffuseGlowCommandBitmapEffect Class
GlowCommandBitmapEffect Class
HalfTonePatternCommandBitmapEffect Class
HighPassCommandBitmapEffect Class
MaskConvolutionCommandBitmapEffect Class
PerspectiveCommandBitmapEffect Class
PlasmaCommandBitmapEffect Class
PointillistCommandBitmapEffect Class