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AverageCommandBitmapEffect Class
See Also  Members   Example 
Leadtools.Windows.Media.Effects.Effects Namespace : AverageCommandBitmapEffect Class





Changes the color of each pixel in an image to the average color of pixels in its neighborhood. This results in a blur effect.

Syntax

Visual Basic (Declaration) 
Public Class AverageCommandBitmapEffect 
   Inherits RasterCommandBitmapEffect
Visual Basic (Usage)Copy Code
Dim instance As AverageCommandBitmapEffect
C# 
public class AverageCommandBitmapEffect : RasterCommandBitmapEffect 
Managed Extensions for C++ 
public __gc class AverageCommandBitmapEffect : public RasterCommandBitmapEffect 
C++/CLI 
public ref class AverageCommandBitmapEffect : public RasterCommandBitmapEffect 
XAML Property Element Usage 

AverageCommandBitmapEffect ...

Example

Visual BasicCopy Code
Public Sub AverageCommandBitmapEffectExample(ByVal element As FrameworkElement)

   ' Initialize Effect
   Dim effect As AverageCommandBitmapEffect = New AverageCommandBitmapEffect()
   effect.Dimension = 3
   element.BitmapEffect = effect

   ' Initialize Animations
   Dim animation1 As Int32Animation = New Int32Animation()
   animation1.From = 1
   animation1.To = 10
   animation1.By = 1
   animation1.Duration = New Duration(TimeSpan.FromSeconds(3.0))
   animation1.AutoReverse = True
   animation1.RepeatBehavior = RepeatBehavior.Forever

   ' Initialize and run Storyboard
   Dim storyboard As Storyboard = New Storyboard()
   storyboard.SetTargetName(animation1, "AnimatedBitmapEffect")
   storyboard.SetTargetProperty(animation1, New PropertyPath(AverageCommandBitmapEffect.DimensionProperty))
   element.RegisterName("AnimatedBitmapEffect", effect)
   storyboard.Children.Add(animation1)

   storyboard.Begin(element)
End Sub
C#Copy Code
public void AverageCommandBitmapEffectExample(FrameworkElement element) 

 
   // Initialize Effect 
   AverageCommandBitmapEffect effect = new AverageCommandBitmapEffect(); 
   effect.Dimension = 3; 
   element.BitmapEffect = effect; 
 
   // Initialize Animations 
   Int32Animation animation1 = new Int32Animation(); 
   animation1.From = 1; 
   animation1.To = 10; 
   animation1.By = 1; 
   animation1.Duration = new Duration(TimeSpan.FromSeconds(3.0)); 
   animation1.AutoReverse = true; 
   animation1.RepeatBehavior = RepeatBehavior.Forever; 
 
   // Initialize and run Storyboard 
   Storyboard storyboard = new Storyboard(); 
   Storyboard.SetTargetName(animation1, "AnimatedBitmapEffect"); 
   Storyboard.SetTargetProperty(animation1, new PropertyPath(AverageCommandBitmapEffect.DimensionProperty)); 
   element.RegisterName("AnimatedBitmapEffect", effect); 
   storyboard.Children.Add(animation1); 
 
   storyboard.Begin(element); 
}
XAMLCopy Code
<Page Title="CSAnimateEffect" Height="391" Width="300" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:lteffects="clr-namespace:Leadtools.Windows.Media.Effects.Effects;assembly=Leadtools.Windows.Media.Effects"> 
  <Grid> 
    <Image Margin="10,10,10,10" HorizontalAlignment="Center" VerticalAlignment="Center" Source="C:\Program Files\LEAD Technologies, Inc\LEADTOOLS 15\Images\slave.jpg"> 
      <Image.BitmapEffect> 
        <lteffects:AverageCommandBitmapEffect x:Name="MyBitmapEffect" Dimension="1" /> 
      </Image.BitmapEffect> 
      <Image.Triggers> 
        <EventTrigger RoutedEvent="Image.Loaded"> 
          <BeginStoryboard> 
            <Storyboard> 
              <Int32Animation Storyboard.TargetName="MyBitmapEffect" Storyboard.TargetProperty="Dimension" From="1" To="10" Duration="0:0:3" RepeatBehavior="Forever" AutoReverse="True" /> 
            </Storyboard> 
          </BeginStoryboard> 
        </EventTrigger> 
      </Image.Triggers> 
    </Image> 
  </Grid> 
</Page>

Remarks

  • You control the amount of blur by specifying the size of the neighborhood that is used for averaging.

Inheritance Hierarchy

System.Object
   System.Windows.Threading.DispatcherObject
      System.Windows.DependencyObject
         System.Windows.Freezable
            System.Windows.Media.Animation.Animatable
               System.Windows.Media.Effects.BitmapEffect
                  Leadtools.Windows.Media.Effects.RasterCommandBitmapEffect
                     Leadtools.Windows.Media.Effects.Effects.AverageCommandBitmapEffect

Requirements

Target Platforms: Microsoft .NET Framework 3.0, Windows XP, Windows Vista, and Windows Server 2003

See Also