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OceanCommandBitmapEffect Class
See Also  Members   Example 
Leadtools.Windows.Media.Effects.SpecialEffects Namespace : OceanCommandBitmapEffect Class





Reflects the image on an ocean surface.

Syntax

Visual Basic (Declaration) 
Public Class OceanCommandBitmapEffect 
   Inherits RasterCommandBitmapEffect
Visual Basic (Usage)Copy Code
Dim instance As OceanCommandBitmapEffect
C# 
public class OceanCommandBitmapEffect : RasterCommandBitmapEffect 
Managed Extensions for C++ 
public __gc class OceanCommandBitmapEffect : public RasterCommandBitmapEffect 
C++/CLI 
public ref class OceanCommandBitmapEffect : public RasterCommandBitmapEffect 
XAML Property Element Usage 

OceanCommandBitmapEffect ...

Example

Run the OceanCommandBitmapEffect on an image.

Visual BasicCopy Code
Public Sub OceanCommandBitmapEffectExample(ByVal element As FrameworkElement)
   Dim effect As OceanCommandBitmapEffect = New OceanCommandBitmapEffect()
   effect.Amplitude = 20
   effect.Frequency = 6
   effect.LowerTransparency = True
   element.BitmapEffect = effect

   Dim storyboard As Storyboard = New Storyboard()

   Dim animation1 As Int32Animation = New Int32Animation()
   animation1.From = 1
   animation1.To = 10
   animation1.Duration = New Duration(TimeSpan.Parse("0:0:2"))
   animation1.RepeatBehavior = RepeatBehavior.Forever
   animation1.AutoReverse = False

   storyboard.SetTargetName(animation1, "AnimatedBitmapEffect")
   storyboard.SetTargetProperty(animation1, New PropertyPath(OceanCommandBitmapEffect.AmplitudeProperty))
   element.RegisterName("AnimatedBitmapEffect", effect)
   storyboard.Children.Add(animation1)

   Dim animation2 As Int32Animation = New Int32Animation()
   animation2.From = 1
   animation2.To = 10
   animation2.Duration = New Duration(TimeSpan.Parse("0:0:2"))
   animation2.RepeatBehavior = RepeatBehavior.Forever
   animation2.AutoReverse = False

   storyboard.SetTargetName(animation2, "AnimatedBitmapEffect")
   storyboard.SetTargetProperty(animation2, New PropertyPath(OceanCommandBitmapEffect.FrequencyProperty))
   element.RegisterName("AnimatedBitmapEffect", effect)
   storyboard.Children.Add(animation2)

   storyboard.Begin(element)
End Sub
C#Copy Code
public void OceanCommandBitmapEffectExample(FrameworkElement element) 

   OceanCommandBitmapEffect effect = new OceanCommandBitmapEffect(); 
   effect.Amplitude = 20; 
   effect.Frequency = 6; 
   effect.LowerTransparency = true; 
   element.BitmapEffect = effect; 
 
   Storyboard storyboard = new Storyboard(); 
 
   Int32Animation animation1 = new Int32Animation(); 
   animation1.From = 1; 
   animation1.To = 10; 
   animation1.Duration = new Duration(TimeSpan.Parse("0:0:2")); 
   animation1.RepeatBehavior = RepeatBehavior.Forever; 
   animation1.AutoReverse = false; 
 
   Storyboard.SetTargetName(animation1, "AnimatedBitmapEffect"); 
   Storyboard.SetTargetProperty(animation1, new PropertyPath(OceanCommandBitmapEffect.AmplitudeProperty)); 
   element.RegisterName("AnimatedBitmapEffect", effect); 
   storyboard.Children.Add(animation1); 
 
   Int32Animation animation2 = new Int32Animation(); 
   animation2.From = 1; 
   animation2.To = 10; 
   animation2.Duration = new Duration(TimeSpan.Parse("0:0:2")); 
   animation2.RepeatBehavior = RepeatBehavior.Forever; 
   animation2.AutoReverse = false; 
 
   Storyboard.SetTargetName(animation2, "AnimatedBitmapEffect"); 
   Storyboard.SetTargetProperty(animation2, new PropertyPath(OceanCommandBitmapEffect.FrequencyProperty)); 
   element.RegisterName("AnimatedBitmapEffect", effect); 
   storyboard.Children.Add(animation2); 
 
   storyboard.Begin(element); 
}
XAMLCopy Code
<Page Title="CSAnimateEffect" Height="391" Width="300" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:lteffects="clr-namespace:Leadtools.Windows.Media.Effects.SpecialEffects;assembly=Leadtools.Windows.Media.Effects"> 
  <Grid> 
    <Image Margin="10,10,10,10" HorizontalAlignment="Center" VerticalAlignment="Center" Source="C:\Program Files\LEAD Technologies, Inc\LEADTOOLS 15\Images\slave.jpg"> 
      <Image.BitmapEffect> 
        <lteffects:OceanCommandBitmapEffect x:Name="AnimatedBitmapEffect" Amplitude="0" Frequency="0" /> 
      </Image.BitmapEffect> 
      <Image.Triggers> 
        <EventTrigger RoutedEvent="Image.Loaded"> 
          <BeginStoryboard> 
            <Storyboard> 
              <Int32Animation Storyboard.TargetName="AnimatedBitmapEffect" Storyboard.TargetProperty="Amplitude" From="1" To="10" Duration="0:0:2" RepeatBehavior="Forever" AutoReverse="false" /> 
              <Int32Animation Storyboard.TargetName="AnimatedBitmapEffect" Storyboard.TargetProperty="Frequency" From="1" To="10" Duration="0:0:2" RepeatBehavior="Forever" AutoReverse="false" /> 
            </Storyboard> 
          </BeginStoryboard> 
        </EventTrigger> 
      </Image.Triggers> 
    </Image> 
  </Grid> 
</Page>

Remarks

  • For an example, see the following figure:

    The following figure shows the same image, after the effect has been applied:

    To obtain this effect, the following settings were used with the method:

    1. Amplitude = 15
    2. Frequency = 20
    3. LowerTransparency = true
  • This command does not support signed data images.

Inheritance Hierarchy

System.Object
   System.Windows.Threading.DispatcherObject
      System.Windows.DependencyObject
         System.Windows.Freezable
            System.Windows.Media.Animation.Animatable
               System.Windows.Media.Effects.BitmapEffect
                  Leadtools.Windows.Media.Effects.RasterCommandBitmapEffect
                     Leadtools.Windows.Media.Effects.SpecialEffects.OceanCommandBitmapEffect

Requirements

Target Platforms: Microsoft .NET Framework 3.0, Windows XP, Windows Vista, and Windows Server 2003

See Also