public string Name {get;} public:property String^ Name {String^ get();}
the audio input name.
This property is used to uniquely identify the CaptureSubType object. This string is the same as the string in the FriendlyName property. A program can save this value to persistent storage and use it later with the CaptureInputs.IndexOf and CaptureInputs.Selection methods to restore the input selection.
using Leadtools;using Leadtools.MediaFoundation;using LeadtoolsMediaFoundationExamples.Fixtures;public bool _result = false;public CaptureCtrlForm _form = new CaptureCtrlForm(false);public void CaptureInputsExample(){string inputName, inputFriendlyName;int selection;// reference the capture controlCaptureCtrl capturectrl = _form.CaptureCtrl;// select a video device, use your device name here instead of Analogif (capturectrl.VideoDevices["Analog"] == null)throw new Exception("No Analog video tuner device available");capturectrl.VideoDevices["Analog"].Selected = true;// get the audio inputs objectCaptureInputs inputs = capturectrl.VideoInputs;try{// select an input by name if possibleif (inputs["Video Composite"] != null)inputs["Video Composite"].Selected = true;// get the current selected inputselection = inputs.Selection;foreach (CaptureInput ci in inputs){// get the inputs propertiesinputName = ci.Name;inputFriendlyName = ci.FriendlyName;// if we found the video tuner inputif (inputFriendlyName == "Video Tuner"){// select it and breakci.Selected = true;break;}}// set the result to what we expect_result = (selection != inputs.Selection);}catch (Exception){_result = false;}}
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