LVectorBase::SetBindVerticesMode

Summary

Sets the vertices bind mode for a vector handle.

This function is available in the LEADTOOLS Vector Imaging Pro Toolkit.

Syntax

#include "ltwrappr.h"

virtual L_INT LVectorBase::SetBindVerticesMode(nMode)

Parameters

L_INT nMode

The vertices binding mode. Possible values are:

Value Meaning
VECTOR_BIND_VERTICES Vertices are bound. If changes occur to an object, all other objects sharing vertices with that object will be changed too.
VECTOR_UNBIND_VERTICES Vertices are not bound. If changes occur to an object, Other objects sharing vertices with that object will not be effected.

Returns

Value Meaning
SUCCESS The function was successful.
< 1 An error occurred. Refer to Return Codes.

Comments

This function sets a value that determines whether or not the vertices of an object are bound to each other.

If VECTOR_BIND_VERTICES mode is selected, objects share vertices. Therefore, if one object changes, other objects sharing vertices with that object will change too.

If VECTOR_UNBIND_VERTICES mode is selected, objects have their own individual vertices. Therefore, if one object changes, no other objects will be effected.

Default mode is VECTOR_BIND_VERTICES.

Required DLLs and Libraries

See Also

Functions

Topics

Example

For an example, refer to LVectorBase::GetBindVerticesMode.

Help Version 22.0.2022.12.7
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LEADTOOLS Vector C++ Class Library Help

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© 1991-2023 LEAD Technologies, Inc. All Rights Reserved.