Adds a new vector object to the class object's active vector layer.
This function is available in the LEADTOOLS Vector Imaging Pro Toolkit.
#include "ltwrappr.h"
virtual L_INT LVectorBase::AddObject(pVectorObject);
Pointer to an LVectorObject object that references the vector object to add.
| Value | Meaning |
|---|---|
| SUCCESS | The function was successful. |
| < 1 | An error occurred. Refer to Return Codes. |
This example will add a new green vertex to the Active Layer LVectorBase object.
Once added, the color will be changed to blue.
L_INT LVectorBase__AddObjectExample(HWND hWnd, LVectorBase *pVector){UNREFERENCED_PARAMETER(hWnd);L_INT nRet;VECTORVERTEX Vertex;//Create Vertex ObjectVertex.Point.x = 50;Vertex.Point.y = 50;Vertex.Point.z = 10;Vertex.Pen.bExtPen = FALSE;Vertex.Pen.nSize = sizeof( VECTORPEN );Vertex.Pen.NewPen.LogPen.lopnStyle = PS_SOLID;Vertex.Pen.NewPen.LogPen.lopnWidth.x = 10;Vertex.Pen.NewPen.LogPen.lopnWidth.y = 10;Vertex.Pen.NewPen.LogPen.lopnColor = RGB(0,255,0);LVectorVertex VectorVertex(&Vertex);nRet = pVector->AddObject(&VectorVertex);if(nRet != SUCCESS)return nRet;//Now change color to blueMessageBox(NULL, TEXT("Changing color to red"), TEXT(""), MB_OK);VECTORVERTEX VertexTemp;nRet = VectorVertex.LockObject(&VertexTemp);if(nRet != SUCCESS)return nRet;VertexTemp.Pen.bExtPen = FALSE;VertexTemp.Pen.NewPen.LogPen.lopnColor = RGB(255,0,0);nRet = VectorVertex.UnlockObject(&VertexTemp);if(nRet != SUCCESS)return nRet;//LVectorVertex destructor called when VectorVertex goes out of scopereturn SUCCESS;}