LRasterPaint::Initialize

#include "Ltwrappr.h"

L_INT LRasterPaint::Initialize()

Initializes the paint handle.

Returns

Value Meaning
SUCCESS The function was successful.
< 1 An error occurred. Refer to Return Codes

Comments

This function must be called before calling any other paint functions.

A paint handle is valid after calling LRasterPaint::Initialize, and will remain valid until LRasterPaint::Free is called.

For every call to LRasterPaint::Initialize there must be a call to LRasterPaint::Free.

Required DLLs and Libraries

Help Version 22.0.2021.8.20
Products | Support | Contact Us | Intellectual Property Notices
© 1991-2021 LEAD Technologies, Inc. All Rights Reserved.

LEADTOOLS DigitalPaint C++ Class Library Help
Products | Support | Contact Us | Intellectual Property Notices
© 1991-2021 LEAD Technologies, Inc. All Rights Reserved.