Initializes the paint handle.
|SUCCESS||The function was successful.|
|< 1||An error occurred. Refer to Return Codes|
This function must be called before calling any other paint functions.
A paint handle is valid after calling LRasterPaint::Initialize, and will remain valid until LRasterPaint::Free is called.
For every call to LRasterPaint::Initialize there must be a call to LRasterPaint::Free.
Required DLLs and Libraries