CurrentPosition Property

Summary
Gets or sets the current position, relative to the total duration of the media, in seconds.
Syntax
C#
C++/CLI
public virtual double CurrentPosition { get; set; } 
public: 
virtual property double CurrentPosition { 
   double get(); 
   void set (    double ); 
} 

Property Value

A value representing the current playback position.

Remarks

This property is the current position that playback has reached. The value ignores the playback rate and start time. For example, if the rate is set to 2.0 and the start time to 5 seconds, playing the media for 4 seconds yields a current position of 9.0 seconds (5 + 4 x 2.0). If the media is paused or stopped, the current position is the point at which playback will resume. Call CheckSeekingCapabilities to determine whether PlaySeeking.Forward and PlaySeeking.Backward are enabled. For more information, refer to the PlaySeeking enumeration.

Example
C#
using Leadtools; 
using Leadtools.Multimedia; 
using LeadtoolsMultimediaExamples.Fixtures; 
 
 
public bool _result = false; 
public PlayCtrlForm _form = new PlayCtrlForm(); 
double _duration = 0.0; 
double _currentPos = -1; 
 
public void PlayExample() 
{ 
   // reference the play control 
   PlayCtrl playctrl = _form.PlayCtrl; 
 
   // input file 
   string inFile = Path.Combine(LEAD_VARS.MediaDir, "PlayCtrl_Source.avi"); 
 
   try 
   { 
      // set autostart to false 
      playctrl.AutoStart = false; 
 
      // set the play count to 2 
      playctrl.PlayCount = 2; 
 
      // set our source media file 
      playctrl.SourceFile = inFile; 
 
      // get the reported duration 
      _duration = playctrl.Duration; 
 
      // set the playback rate to 2x 
      if (playctrl.IsRateSupported(2.0)) 
         playctrl.Rate = 2.0; 
 
      // set event handler to get tracking position changes 
      playctrl.TrackingPositionChanged += new TrackingPositionChangedEventHandler(PlayCtrl_TrackingPositionChanged); 
 
      // run it! 
      playctrl.Run(); 
   } 
   catch (Exception) 
   { 
      _result = false; 
   } 
 
   // we'll loop on the state and pump messages for this example. 
   // but you should not need to if running from a Windows Forms application. 
   while (playctrl.State == PlayState.Running) 
      Application.DoEvents(); 
 
   // set the result to determine if the reported duration 
   // is the same as the final position from tracking 
   _result = (_duration == _currentPos && _duration > 0.0); 
} 
 
void PlayCtrl_TrackingPositionChanged(object sender, TrackingPositionChangedEventArgs e) 
{ 
   // get the frame and tracking positions for demonstration only 
   int frame = _form.PlayCtrl.CurrentFramePosition; 
   int tracking = _form.PlayCtrl.CurrentTrackingPosition; 
 
   // get the current position 
   _currentPos = Math.Max(_currentPos, _form.PlayCtrl.CurrentPosition); 
} 
 
static class LEAD_VARS 
{ 
   public const string MediaDir = @"C:\LEADTOOLS22\Media"; 
} 
Requirements

Target Platforms

See Also

Reference

PlayCtrl Class

PlayCtrl Members

Help Version 22.0.2022.12.7
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© 1991-2023 LEAD Technologies, Inc. All Rights Reserved.

Leadtools.Multimedia Assembly

Products | Support | Contact Us | Intellectual Property Notices
© 1991-2023 LEAD Technologies, Inc. All Rights Reserved.