Edits the specified vector object.
#include "ltaut.h"
L_LTAUT_API L_INT L_AutEditVectorObject (pAutomation, pObject);
Pointer to an automation handle.
Pointer to a VECTOROBJECT structure that specifies the vector object to edit.
| Value | Meaning |
|---|---|
| SUCCESS | The function was successful. |
| < 1 | An error occurred. Refer to Return Codes. |
Note: This function is only available in the vector toolkits.
Starts editing an existing vector object.
This example will edit the vector object under a given point in screen.
L_INT AutEditVectorObjectExample(pAUTOMATIONHANDLE pAutomation,pVECTORHANDLE pVector,POINT* pt ){L_INT nRet;VECTOROBJECT Object;ZeroMemory(&Object, sizeof(VECTOROBJECT));Object.nSize = sizeof(VECTOROBJECT);/* Get the vector object under point */nRet = L_VecHitTest( pVector, pt, &Object );if( nRet == SUCCESS ){// Edit this objectnRet = L_AutEditVectorObject( pAutomation, &Object );if(nRet != SUCCESS)return nRet;}return SUCCESS;}