public virtual void Lock(string password)
Public Overridable Sub Lock( _ByVal password As String _)
-(void) lock:(NSString*)password; public void lock(String password) public:virtual void Lock(String^ password)
password
String containing the password used to lock the annotation object.
Only unlocked objects can be locked. If an object is already locked, it will stay locked with its original password. You must pass the same password to Unlock to unlock this AnnObject.
If this method succeeds, password will be stored inside the object and can be retrieved with the Password property.
An object must be unlocked in order to change that object in automated mode.
For more information, refer to Implementing Annotation Security.
using Leadtools.Annotations.Automation;using Leadtools.Annotations.Engine;using Leadtools.Annotations.WinForms;public void AnnObject_Lock(){double inch = 720.0;// Get the containerAnnContainer container = _automation.Container;// Add the lock picture to the container resources// Create a new instance of AnnResources if the container does not already have oneAnnResources resources = _automation.Manager.Resources;if (resources == null){resources = new AnnResources();}// Get the images collectionIList<AnnPicture> imagesResources = resources.Images;// Add our picture to itimagesResources.Add(new AnnPicture(@"ms-appx:///Assets/Lock.png"));int pictureIndex = imagesResources.Count - 1;// Add a blue on yellow rectangle from 3in 3in to 4in 4inAnnRectangleObject rectObj = new AnnRectangleObject();rectObj.Rect = LeadRectD.Create(3 * inch, 3 * inch, 1 * inch, 1 * inch);rectObj.Stroke = AnnStroke.Create(AnnSolidColorBrush.Create("Blue"), LeadLengthD.Create(1));rectObj.Fill = AnnSolidColorBrush.Create("Yellow");// Set its lock picturerectObj.LockPicture = pictureIndex;// Add it to the containercontainer.Children.Add(rectObj);// Show the object lock state (default)Debug.WriteLine("Default lock state");ShowLockedState(rectObj);// Lock it with a passwordDebug.WriteLine("Locking now with a password");rectObj.Lock("secret");// Show the object lock state, it should say locked and the object should be painted with the lock pictureShowLockedState(rectObj);// Now try to unlock it with a wrong passwordDebug.WriteLine("Unlocking with a wrong password");rectObj.Unlock("wrong password");// Check again, it should still be lockedShowLockedState(rectObj);// Finally unlock it with the correct passwordDebug.WriteLine("Unlocking with a correct password");rectObj.Unlock("secret");// Check again, it should still be unlockedShowLockedState(rectObj);}private void ShowLockedState(AnnObject annObj){_automation.Invalidate(LeadRectD.Empty);// Show the object lock state (default)Debug.WriteLine("Locked: " + annObj.IsLocked);}
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