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NoTiledMemory Property

Summary

Gets or sets a value indicating whether to allow tiled images.

Syntax

C#
VB
Java
Objective-C
WinRT C#
C++
public bool NoTiledMemory { get; set; } 
Public Property NoTiledMemory As Boolean 
public bool NoTiledMemory {get; set;} 
@property (nonatomic, assign) BOOL noTiledMemory 
public boolean getNoTiledMemory() 
public void setNoTiledMemory(boolean value) 
             
 <br/>get_NoTiledMemory();<br/>set_NoTiledMemory(value);<br/>Object.defineProperty('NoTiledMemory');  
public: 
property bool NoTiledMemory { 
   bool get(); 
   void set (    bool ); 
} 

Property Value

true to prevent tiled image; false otherwise.

Remarks

When using tiled memory, the image is created where the data pointers are maintained in tiles, useful for very large images. Setting the value of this property to true will prevent the image from being created in tiles.

Example

For an example on changing the default load memory mode, refer to DiskMemory.

Requirements

Target Platforms

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