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NoDiskMemory Property

Summary

Gets or sets a value indicating whether to allow disk memory when loading an image.

Syntax

C#
VB
Java
Objective-C
WinRT C#
C++
public bool NoDiskMemory { get; set; } 
Public Property NoDiskMemory As Boolean 
public bool NoDiskMemory {get; set;} 
@property (nonatomic, assign) BOOL noDiskMemory 
public boolean getNoDiskMemory() 
public void setNoDiskMemory(boolean value) 
             
 <br/>get_NoDiskMemory();<br/>set_NoDiskMemory(value);<br/>Object.defineProperty('NoDiskMemory');  
public: 
property bool NoDiskMemory { 
   bool get(); 
   void set (    bool ); 
} 

Property Value

true to prevent loading the image using disk memory; false otherwise.

Remarks

When using tiled memory, the image data is stored in disk and not in conventional memory. Setting the value of this property to true will prevent the image from being created in disk.

Example

For an example on changing the default load memory mode, refer to DiskMemory.

Requirements

Target Platforms

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