C#
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Java
Objective-C
WinRT C#
C++
Gets or sets a value indicating whether to use the animation loop when saving GIF files.
public bool UseAnimationLoop { get; set; } Public Property UseAnimationLoop As Boolean public bool UseAnimationLoop {get; set;} @property (nonatomic, assign, getter=usesAnimationLoop) BOOL useAnimationLoop public boolean isUseAnimationLoop()public void setUseAnimationLoop(boolean useAnimationLoop)
<br/>get_UseAnimationLoop();<br/>set_UseAnimationLoop(value);<br/>Object.defineProperty('UseAnimationLoop'); true to use AnimationLoop when saving GIF files; false, otherwise.
For an example, refer to CodecsGifOptions.
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