The VECTORCAMERA structure holds information about the camera.
Size of this structure. Used for versioning.
Rotation angle around the Z axis.
Rotation angle off the Z axis.
Point on which the camera is focused.
Distance between the camera and the object.
Flag that indicates the type of projection. Possible values are:
|TRUE||Perspective projection is used.|
|FALSE||Parallel projection is used.|
The camera object is used along with the viewport to project the vector image into a 2D plane.
The camera can be used with either 2D or 3D vector images.
pVECTORCAMERA is a pointer to a VECTORCAMERA object.
Direct Show .NET | C API | Filters
Media Foundation .NET | C API | Transforms