Sets the vertices bind mode for a vector handle. This function is available in the LEADTOOLS Vector Imaging Pro Toolkit.
L_LVKRN_API L_INT L_VecSetBindVerticesMode(pVector, nMode)
Pointer to a vector handle.
The vertices binding mode. Possible values are:
|VECTOR_BIND_VERTICES||Vertices are bound. If changes occur to an object, all other objects sharing vertices with that object will be changed too.|
|VECTOR_UNBIND_VERTICES||Vertices are not bound. If changes occur to an object, Other objects sharing vertices with that object will not be effected.|
|SUCCESS||The function was successful.|
|< 1||An error occurred. Refer to Return Codes.|
This function sets a value that determines whether or not the vertices of an object are bound to each other.
If VECTOR_BIND_VERTICES mode is selected, objects share vertices. Therefore, if one object changes, other objects sharing vertices with that object will change too.
If VECTOR_UNBIND_VERTICES mode is selected, objects have their own individual vertices. Therefore, if one object changes, no other objects will be effected.
Default mode is VECTOR_BIND_VERTICES.
This example will toggle the bind vertices mode of a vector handle.
L_LTVKRNTEX_API L_INT VecSetBindVerticesModeExample(pVECTORHANDLE pVector)
if( L_VecGetBindVerticesMode( pVector ) == VECTOR_BIND_VERTICES )
L_VecSetBindVerticesMode( pVector, VECTOR_UNBIND_VERTICES );
L_VecSetBindVerticesMode( pVector, VECTOR_BIND_VERTICES );
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