Channels Property

Summary
Retrieves the audio type's channels.
Syntax
C#
C++/CLI
public int Channels { get; } 
public: 
property int Channels { 
   int get(); 
} 

Property Value

An integer value that indicates the number of channels for the audio type.

Example
C#
using Leadtools; 
using Leadtools.MediaStreaming; 
 
 
public Server _server = null; 
public bool _result = false; 
LiveStreamDevConfig devconfig; 
 
public class DesktopWin : System.Windows.Forms.IWin32Window 
{ 
   public DesktopWin() 
   { 
   } 
 
   public IntPtr Handle 
   { 
      get { return IntPtr.Zero; } 
   } 
} 
 
public void CreateOrReplaceLiveStreamExample() 
{ 
   try 
   { 
      int StreamIndex = 0; 
      string strPath = "Live/Stream1"; // live stream's path to find 
      // video device's name on my system (LEAD RTSP Source) 
      string strVideoDevice = "@device:sw:{083863F1-70DE-11D0-BD40-00A0C911CE86}\\{E2B7DE48-38C5-11D5-91F6-00104BDB8FF9}"; 
      // audio device's name on my system (Microphone (HD Pro Webcam C920)) 
      string strAudioDevice = "@device:cm:{33D9A762-90C8-11D0-BD43-00A0C911CE86}\\wave:{9D2FBF73-D543-44DA-8846-AE780EE65484}"; 
 
      // create an instance of the server object 
      _server = new Leadtools.MediaStreaming.Server(); 
 
      // retrieve a copy of the Live Streams 
      LiveStreams Streams = _server.GetLiveStreams(); 
 
      LiveStream stream = null; 
 
      // search for existing stream with same path 
 
      for (StreamIndex = 0; StreamIndex < Streams.Count; StreamIndex++) 
      { 
         stream = Streams.GetLiveStream(StreamIndex); 
 
         if (stream.Path == strPath) 
            break; 
 
         stream.Dispose(); 
         stream = null; 
      } 
      if (stream == null) 
      { 
         // create a new stream 
         StreamIndex = -1; 
         stream = Streams.CreateLiveStream(); 
      } 
 
      // set the stream path 
      stream.Path = strPath; 
 
      // setup to recompress, change this to true if you want to use the device built-in compression 
      stream.UseDeviceEncoding = false; 
 
      // select video device 
      Leadtools.MediaStreaming.Devices videodevices; 
      videodevices = stream.VideoDevices; 
      int index = -1; 
      index = videodevices.IndexOf(strVideoDevice); 
      videodevices.Selection = index; 
 
      // select audio device 
      Leadtools.MediaStreaming.Devices audiodevices; 
      audiodevices = stream.AudioDevices; 
      index = -1; 
      index = audiodevices.IndexOf(strAudioDevice); 
      audiodevices.Selection = index; 
 
      /** alternative method of selection 
      if(index >= 0) 
      { 
         Leadtools.MediaStreaming.Device device; 
         device = audiodevices.[index]; 
         device.Selected = true; 
      } 
      else 
      { 
         audiodevices.Selection = -1; 
      } 
      **/ 
 
      // lock the devices so we can edit their properties 
      devconfig = stream.DeviceConfig; 
      devconfig.LockDevices(); 
 
      DesktopWin win = new DesktopWin(); 
 
      // show the main video device property page, if available 
      if (devconfig.HasDialog(LiveStreamDlg.VideoDevice)) 
      { 
         devconfig.ShowDialog(LiveStreamDlg.VideoDevice, win); 
      } 
 
      // show the main audio device property page, if available 
      if (devconfig.HasDialog(LiveStreamDlg.AudioDevice)) 
      { 
         devconfig.ShowDialog(LiveStreamDlg.AudioDevice, win); 
      } 
 
      // setup output video 
      if (devconfig.IsVideoEncoded) // the video is already encoded, the video output settings are ignored 
      { 
         stream.UseVideoInputSize = true; 
 
         // if UseVideoInputSize is true, then the width and height are ignored 
         stream.VideoWidth = 320; 
 
         stream.VideoHeight = 240; 
 
         stream.UseVideoInputFrameRate = true; 
 
         // if UseVideoInputFrameRate is true, then the frame rate is ignored 
         stream.VideoFrameRate = 29.97; 
 
         stream.VideoBitRate = 700000; 
 
         stream.QSVAcceleration = true; 
 
         stream.CUDAAcceleration = true; 
      } 
 
      // setup output audio 
      if (devconfig.IsAudioEncoded) // the audio is already encoded, the audio output settings are ignored 
      { 
         int nCount = 0; 
 
         Leadtools.MediaStreaming.AudioTypes audiotypes = null; 
 
         audiotypes = stream.AudioTypes; 
 
         nCount = audiotypes.Count; 
 
         for (index = 0; index < nCount; index++) 
         { 
            Leadtools.MediaStreaming.AudioType audiotype = audiotypes[index]; 
 
            if (audiotype.Channels == 2 && audiotype.BitRate == 192000 && audiotype.SampleRate == 44100) 
            { 
               audiotype.Selected = true; 
               // alternative method of selection 
               // audiotypes.Selection = index; 
               break; 
            } 
         } 
      } 
 
      // setup output fragment size 
      stream.MinimumFragmentDuration = 2.0; 
 
      // add or replace stream 
      if (StreamIndex < 0) 
         Streams.AddLiveStream(stream); 
      else 
         Streams.SetLiveStream(StreamIndex, stream); 
 
      _server.SetLiveStreams(Streams); 
 
      if (devconfig != null) 
         devconfig.UnlockDevices(); 
 
      _result = true; 
   } 
   catch (Exception) 
   { 
      if (devconfig != null) 
         devconfig.UnlockDevices(); 
 
      _result = false; 
   } 
} 
Requirements

Target Platforms

See Also

Reference

AudioType Class

AudioType Members

Help Version 22.0.2022.12.7
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© 1991-2023 LEAD Technologies, Inc. All Rights Reserved.

Leadtools.MediaStreaming Assembly

Products | Support | Contact Us | Intellectual Property Notices
© 1991-2023 LEAD Technologies, Inc. All Rights Reserved.