Gets a value that indicate whether the image processing command is currently running.
Object.defineProperty(ImageProcessing.prototype, 'isRunning',get: function())
true if the image processing command is currently running, otherwise; false.
After Run is called, the value of IsRunning will be set to true. After the Completed event fires, the value of IsRunning will be false. During that duration, you can call the Abort method to abort the operation.
export class ImageProcessingExample {public imageLoaded: boolean = false;public imageProcessing: lt.ImageProcessing;constructor() {lt.RasterSupport.setLicenseUri("https://demo.leadtools.com/licenses/js/LEADTOOLSEVAL.txt", "EVAL", null);// Initialize the LEADTOOLS Image Processing classthis.imageProcessing = new lt.ImageProcessing();this.imageProcessing.jsFilePath = "../LT/Leadtools.ImageProcessing.Main.js";}public run = (resetId: string, runId: string, progressId: string) => {document.getElementById(resetId).onclick = this.loadImage;document.getElementById(runId).onclick = this.runImageProcessing;document.getElementById(progressId).onclick = this.updateProgress;// hook to the completed and (optionally) progress eventthis.imageProcessing.completed.add(this.imageProcessing_Completed);this.updateProgress();// Load the imagethis.loadImage();}public updateUIState = (): void => {(document.getElementById("resetButton") as HTMLButtonElement).disabled = !this.imageLoaded;(document.getElementById("runButton") as HTMLButtonElement).disabled = !this.imageLoaded;}public loadImage = (): void => {// Load the imageconst imgElement = document.createElement("img");this.imageLoaded = false;let load = () => {imgElement.removeEventListener("load", load, false);// Draw the image on canvasconst myCanvas = document.getElementById("myCanvas") as HTMLCanvasElement;myCanvas.width = imgElement.naturalWidth;myCanvas.height = imgElement.naturalHeight;const context: CanvasRenderingContext2D = myCanvas.getContext("2d");context.drawImage(imgElement, 0, 0);this.imageLoaded = true;this.updateUIState();};imgElement.addEventListener("load", load, false);imgElement.crossOrigin = "Anonymous";imgElement.src = "./Images/ImageViewer.png"; // Or any raster image URLthis.updateUIState();}public runImageProcessing = (): void => {// If we are running, abortif (this.imageProcessing.isRunning) {this.imageProcessing.abort();(document.getElementById("runButton") as HTMLButtonElement).value = "Run";return;}// Run the command// Get the name of the commandconst ipSelect = document.getElementById("ipSelect") as HTMLSelectElement;const index: number = ipSelect.selectedIndex;const command: string = ipSelect.options[index].text;// Get the source canvas image dataconst myCanvas = document.getElementById("myCanvas") as HTMLCanvasElement;const context: CanvasRenderingContext2D = myCanvas.getContext("2d");const imgData: ImageData = context.getImageData(0, 0, myCanvas.width, myCanvas.height);// Set the commandthis.imageProcessing.command = command;// The source image datathis.imageProcessing.imageData = imgData;// Set the argumentslet args: any[][] = this.imageProcessing.arguments;// If this is the fill command, then set the colorif (command == "Fill") {// Set the fill color, dark red in this case, the format is 0x AA RR GG BBargs["color"] = 0xFF7F0000;} else {// No, clear the arguments.Object.getOwnPropertyNames(args).forEach((prop) => {delete args[prop];});}// Run the command(document.getElementById("runButton") as HTMLButtonElement).value = "Abort";this.imageProcessing.run();}public imageProcessing_Progress = (sender, e): void => {// Update the progress labelconst progressLabel = document.getElementById("progressLabel");const percentage: number = parseInt(e.percentage);progressLabel.textContent = percentage + "%";}public imageProcessing_Completed = (sender, e): void => {// Get the result and update the canvasconst imgData: ImageData = e.imageData;const myCanvas = document.getElementById("myCanvas") as HTMLCanvasElement;const context: CanvasRenderingContext2D = myCanvas.getContext("2d");context.putImageData(imgData, 0, 0);(document.getElementById("runButton") as HTMLButtonElement).value = "Run";}public updateProgress = (): void => {if ((document.getElementById("progressCheckBox") as HTMLInputElement).checked) {// Hook to the Progress and Completed eventsif (lt.LTHelper.supportsWebWorker) {this.imageProcessing.progress.add(this.imageProcessing_Progress);}else {alert("Web workers are not supported by this browser. Callbacks will be disabled");}} else {this.imageProcessing.progress.remove(this.imageProcessing_Progress);}}}