Create3DObject_Close Method

Summary

Ends object creation and makes the object ready to be displayed.

Syntax
C#
C++/CLI
public static void Create3DObject_Close( 
   string id, 
   float[] imageOrientation, 
   float[] pixelSpacing, 
   float sliceThickness 
) 
public:  
   static void Create3DObject_Close( 
      String^ id, 
      array<Single>^ imageOrientation, 
      array<Single>^ pixelSpacing, 
      Single sliceThickness 
   ) 

Parameters

id

The object id.

imageOrientation

Orientation of the image. Get this value from the DICOM file.

pixelSpacing

The spacing between pixels. Get this value from the DICOM file.

sliceThickness

The spacing between two successive frames.

Remarks
  • To start creating a 3D volume of an object, call CreateObject to create a new 3D object id.
  • Next, initialize the memory efficient feature by calling the Create3DObject_Create method.
  • Then fill the volume with the data acquired from the slices by calling AddFrame repeatedly until all the slices have been added.
  • Set the frames in any order. However, be sure to fill the entire object by covering all the indexes from 0 to (_depth_ - 1), by calling the Create3DObject_Create method. Any areas not filled will be black when the object is rendered.
  • Call Create3DObject_Close after a series of frames are sorted or un-sorted based on their instance number or capturing time. Create3DObject_Close ends object creation and makes the object ready to be displayed.
Requirements

Target Platforms

Help Version 22.0.2022.12.7
Products | Support | Contact Us | Intellectual Property Notices
© 1991-2023 LEAD Technologies, Inc. All Rights Reserved.

Products | Support | Contact Us | Intellectual Property Notices
© 1991-2023 LEAD Technologies, Inc. All Rights Reserved.