#include "Ltwrappr.h"

L_INT LRasterPaint::Initialize()

Initializes the paint handle.


Value Meaning
SUCCESS The function was successful.
< 1 An error occurred. Refer to Return Codes


This function must be called before calling any other paint functions.

A paint handle is valid after calling LRasterPaint::Initialize, and will remain valid until LRasterPaint::Free is called.

For every call to LRasterPaint::Initialize there must be a call to LRasterPaint::Free.

Required DLLs and Libraries

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