Occurs when the user taps and holds with the mouse or a finger.
The Hold event will fire only when EnableHold is set to true and when the following occurs:
On a device that supports mouse: When the user presses down the left mouse button and the pointer is over an EventsTarget and holds without moving for specific amount of time specified by the HoldDelay property. On a device that supports touch: When the user presses a finger down on an EventsTarget and holds without moving for specific amount of time specified by the HoldDelay property.
The Hold event is used usually on touch devices to show a context menu.
|sender||var||The source of the event.|
|e||InteractiveEventArgs||The event data.|
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