FrameChangingFlag Enumeration

Summary

A flag that specifies to the engine if a frame change should be processed.

Syntax

TypeScript
JavaScript
   enum FrameChangingFlag { 
      ok = 0, 
      cancel = 1, 
      skip = 2 
   } 
   enum FrameChangingFlag { 
      ok = 0, 
      cancel = 1, 
      skip = 2 
   } 

Members

Value Member Description
0 ok Process the change.
1 cancel Cancel the change and revert back to the original frame state.
2 skip Skip processing the frame, but preserve its state.

Remarks

The FrameChangingFlag can be accessed via the FrameChangingEventArgs from the FrameChangingEventType on the CinePlayer, for example.

Requirements

Target Platforms

See Also

Leadtools.Controls.Medical Namespace

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Leadtools.Controls.Medical Assembly

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© 1991-2023 LEAD Technologies, Inc. All Rights Reserved.