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TileHeight Property

Summary

Gets or sets the height of the tile to use when saving TIFF files.

Syntax

C#
VB
Java
Objective-C
WinRT C#
C++
public int TileHeight { get; set; } 
Public Property TileHeight As Integer 
public int TileHeight {get; set;} 
@property (nonatomic, assign) NSUInteger tileHeight 
public int getTileHeight() 
public void setTileHeight(int value) 
             
 <br/>get_TileHeight();<br/>set_TileHeight(value);<br/>Object.defineProperty('TileHeight');  
public: 
property int TileHeight { 
   int get(); 
   void set (    int ); 
} 

Property Value

The height of the tile to use when saving TIFF files.

Remarks

When saving TIFF files, the size of the tiles or strips saved in the file can be controlled. Some graphic packages cannot load TIFF files unless the files are saved with a certain tile or strip size. LEADTOOLS can load files of any strip and tile size, so modifying these settings is not necessary when saving files that will be loaded with LEADTOOLS.

If the UseTileSize Property is not true, then TileWidth and TileHeight are ignored. In this case, the image will be saved like in the previous versions of LEADTOOLS.

If TileWidth is less than or equal to the image width, the image will be saved as tiles. If TileWidth is greater than the image width, the image will be saved as strips. If the image is saved as tiles, TileHeight controls the height of the tile. If the image is saved as strips, TileHeight controls the height of the strip. The image can be saved as one strip by setting TileHeight to a value greater than the image height.

Example

For an example, refer to CodecsTiffOptions.

Requirements

Target Platforms

Help Version 19.0.2017.10.27
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