C#
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Sets the blend mode key for the layer.
public void SetBlendModeKey(byte[] blendModeKey)
Public Sub SetBlendModeKey( _ByVal blendModeKey() As Byte _)
public void SetBlendModeKey(byte[] blendModeKey)
function Leadtools.Codecs.CodecsPsdLayerInfo.SetBlendModeKey(blendModeKey)
public:void SetBlendModeKey(array<byte>^ blendModeKey)
blendModeKey
A four byte character array that represents the blend mode key for the layer. Possible values are:
| Value | Meaning |
|---|---|
| 'norm' | Normal. |
| 'dark' | Darken. |
| 'lite' | Lighten. |
| 'hue ' | Hue. |
| 'sat ' | Saturation. |
| 'colr' | Color. |
| 'lum ' | Luminosity. |
| 'mul ' | Multiply. |
| 'scrn' | Screen. |
| 'diss' | Dissolve. |
| 'over' | Overlay. |
| 'hLit' | Hard light. |
| sLit' | Soft light. |
| 'diff' | Difference. |
| 'smud' | Exclusion. |
| 'div ' | Dodge. |
| 'idiv' | Color burn. |
For more information, refer to the FILE FORMATS SPECIFICATION from Adobe.
For an example, refer to RasterCodecs.LoadPsdLayer and RasterCodecs.SavePsdWithLayers.
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