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C++
Opacity value of the layer.
public byte Opacity { get; set; } Public Property Opacity As Byte public byte Opacity {get; set;} <br/>get_Opacity();<br/>set_Opacity(value);<br/>Object.defineProperty('Opacity'); Possible values are between 0 and 255, where a value of 0 is completely transparent and a value of 255 is completely opaque.
For more information, refer to the FILE FORMATS SPECIFICATION from Adobe.
For an example, refer to RasterCodecs.LoadPsdLayer and RasterCodecs.SavePsdWithLayers.
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