#include "ltwrappr.h"
virtual L_INT LVectorBase::CopyLayer(pVectorLayerDst, pVectorLayerSrc, dwFlags=0);
LVectorLayer * pVectorLayerDst; |
pointer to the destination layer object |
LVectorLayer * pVectorLayerSrc; |
pointer to the source layer object |
L_UINT32 dwFlags; |
copy flags |
Copies the contents of one layer to another.
This function is available in the LEADTOOLS Vector Imaging Pro Toolkit.
| Parameter | Description | |
| pVectorLayerDst | Pointer to an LVectorLayer object that points to the destination layer. Pass NULL to copy the source vector layer into the active layer. | |
| pVectorLayerSrc | Pointer to an LVectorLayer object that points to the source layer. This parameter cannot be NULL. | |
| dwFlags | Flag that indicates whether or not to empty the destination layer before copying. Possible values are: | |
| Value | Meaning | |
| 0 | Do not empty the destination layer before copying. | |
| VECTOR_FLAGS_REPLACE | Empty the destination layer before copying. | |
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
The destination layer can be in the same vector handle as the source layer, or it can be in a different vector handle.
An LVectorLayer object can be obtained by calling LVectorBase::EnumLayers, LVectorBase::GetLayerByName or LVectorBase::GetLayerByIndex.
Required DLLs and Libraries
LVKRN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Functions: |
LVectorBase::AddLayer, LVectorLayer::GetLayerDesc, LVectorBase::GetLayerByName, LVectorBase::GetLayerByIndex |
Topics: |
This example will copy the first layer (and objects) from a vector into the active layer of pVector.
#define MAKE_IMAGE_PATH(pFileName) TEXT("C:\\Users\\Public\\Documents\\LEADTOOLS Images\\")pFileNameL_INT LVectorBase__CopyLayerExample(HWND hWnd, LVectorBase *pVector){UNREFERENCED_PARAMETER(hWnd);L_INT nRet;LVectorLayer VectorLayer;//Load a source vectorLVectorBase VectorSrc;nRet = VectorSrc.Load(MAKE_IMAGE_PATH(TEXT("random.dxf")));if(nRet != SUCCESS)return nRet;//Get first layer of sourcenRet = VectorSrc.GetLayerByIndex(0, &VectorLayer);if(nRet != SUCCESS)return nRet;//Copy layer and objects into pVector active layernRet = pVector->CopyLayer(NULL, &VectorLayer);if(nRet != SUCCESS)return nRet;return SUCCESS;}
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