DISPCONTAINERPREPAINTCALLBACK

#include "l_bitmap.h"

L_INT pEXT_CALLBACK YourFunction(hCellWnd, pCellInfo, pUserData)

L_HWND hCellWnd;

handle to the cell window

pDISPCONTAINERCELLINFO pCellInfo;

pointer to a cell information structure

L_VOID * pUserData;

pointer to more parameters for the callback

Sets a callback function that is called before painting the cell or sub-cell.

Parameter

Description

hCellWnd

A handle to the window that represents the Medical Viewer Cell.

pCellInfo

Pointer to the DISPCONTAINERCELLINFO structure to be updated with the cell information.

pUserData

A void pointer that you can use to access a variable or structure containing data that your callback function needs. This gives you a way to receive data indirectly from the function that uses this callback function. (This is the same pointer that you pass in the pUserData parameter of L_DispContainerSetPrePaintCallBack.) Keep in mind that this is a void pointer, which must be cast to the appropriate data type within your callback function.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

To get the post-paint callback, use L_DispContainerGetPostPaintCallBack. To set the post-paint callback, use L_DispContainerSetPostPaintCallBack.

Required DLLs and Libraries

LTIVW
For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

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