L_DlgAddFrame

#include "l_bitmap.h"

L_LTDLG_API L_INT L_DlgAddFrame(hWndOwner, pDlgParams)

L_HWND hWndOwner;

owner of the dialog

LPADDFRAMEDLGPARAMS pDlgParams;

pointer to a structure

Displays the Add Frame dialog box, and gets the options for L_AddFrame.

Parameter

Description

hWndOwner

Handle of the window that owns the dialog.

pDlgParams

Pointer to an ADDFRAMEDLGPARAMS structure to be updated with the values entered by the user through the dialog. Set members of this structure, before calling this function, to set the dialogs initial values.

Comments

The Add Frame dialog.

Returns

SUCCESS_DLG_OK

The "OK" button was pressed, and the dialog exited successfully.

SUCCESS_DLG_CANCEL

The "Cancel" button was pressed, and the dialog exited successfully.

< 1

An error occurred. Refer to Return Codes.

Required DLLs and Libraries

LTDLGIMG
LTDLGKRN
LTDLGUTL
LTDLGCTRL
LTDLGCOM
LTDIS
LTIMGUTL
LTIMGEFX
LTKRN

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application

See Also

Functions:

L_DlgInit, L_AddFrame, L_DlgAddBorder

Topics:

Dialogs: Artistic Effects

 

Using Imaging Common Dialog

Example

L_INT DlgAddFrameFirstExample(HWND            hWnd, 
pBITMAPHANDLE   pBitmap, 
LPDLGBITMAPLIST pList) 
{ 
   L_INT nRet; 
   ADDFRAMEDLGPARAMS DlgParams ; 
   memset ( &DlgParams, 0, sizeof ( ADDFRAMEDLGPARAMS ) ) ; 
   DlgParams.uStructSize = sizeof ( ADDFRAMEDLGPARAMS ) ; 
   DlgParams.uDlgFlags   = DLG_ADDFRAME_AUTOPROCESS         | 
   DLG_ADDFRAME_SHOW_PREVIEW        | 
   DLG_ADDFRAME_SHOW_TOOL_ZOOMLEVEL ; 
   DlgParams.pBitmapList = pList ; 
   DlgParams.pBitmap     = pBitmap ; 
   nRet = L_DlgInit ( DLG_INIT_COLOR ) ; 
   if(nRet != SUCCESS && nRet != ERROR_DLG_ALREADYINITIATED) 
      return nRet; 
   nRet = L_DlgAddFrame ( hWnd, &DlgParams ) ; 
   if(nRet < 1) 
      return nRet; 
   nRet = L_DlgFree () ; 
   if(nRet != SUCCESS) 
      return nRet; 
   return SUCCESS; 
} 
L_INT DlgAddFrameSecondExample(HWND          hWnd, 
pBITMAPHANDLE pBitmap, 
L_TCHAR*      pszTileImage) 
{ 
   L_INT nRet; 
   DLGBITMAPLISTITEM Items [ 1 ] ; 
   DLGBITMAPLIST     bmplist ; 
   Items [ 0 ].pszDescription = NULL ; 
   Items [ 0 ].pszFileName    = pszTileImage ; 
   Items [ 0 ].pBitmap        = (pBITMAPHANDLE)malloc ( sizeof ( BITMAPHANDLE ) ); 
   nRet = L_LoadBitmapResize(Items [ 0 ].pszFileName, 
   Items [ 0 ].pBitmap, 
   sizeof ( BITMAPHANDLE ), 
   100, 
   0, 
   24, 
   0, 
   ORDER_BGR, 
   NULL, 
   NULL ) ; 
   if(nRet != SUCCESS) 
      return nRet; 
   bmplist.uStructSize = sizeof ( DLGBITMAPLIST ) ; 
   bmplist.pBitmapList = Items ; 
   bmplist.nCount      = 1 ; 
   nRet = DlgAddFrameFirstExample( hWnd, pBitmap, &bmplist ) ; 
   L_FreeBitmap( Items [ 0 ].pBitmap ) ; 
   free ( Items [ 0 ].pBitmap ) ; 
   return nRet; 
} 

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